Files
deepseek-harness/packages/subagent/subagent-acp/src/run.ts
T

363 lines
17 KiB
TypeScript
Raw Normal View History

/**
* The out-of-process ACP subagent run driver. Spawns a child agent as a
* subprocess, speaks the Agent Client Protocol (ACP) to it over stdio as the
* CLIENT, drives one session to completion, and shapes the result into a
* {@link SubagentResult}. The mirror image of the server-side bridge in
* `@deepseek-ai/dsh-acp` (which is the ACP *agent* side): here we are the ACP
* *client*, so we CALL `initialize`/`newSession`/`prompt`/`cancel` and we
* IMPLEMENT the `Client` callbacks (`sessionUpdate`, `requestPermission`).
*
* One subprocess per run (fresh-process-per-run): `start` spawns, runs exactly
* one ACP session, and `dispose` kills the subprocess and awaits its exit.
* Persistent-process pooling is a future optimization (see the RFC).
*
* TODO(acp-subagent-replay): snapshot-tier coverage of an ACP child is a
* distinct replay shape — each child is its own PROCESS with its own
* single-agent replay (the child boots under `DSH_SNAPSHOT=replay` with its own
* sessions-root + fixture), unlike the in-process per-session keying in
* `dsh-llm-replay`. Deferred to a follow-up; keyless coverage here is via a
* scripted mock ACP server subprocess, and the with-key e2e drives the real
* `acp-agent` example. See the ACP-subagent-backend RFC.
*
* @module @deepseek-ai/dsh-subagent-acp/run
*/
import { spawn, type ChildProcess } from 'node:child_process'
import { randomUUID } from 'node:crypto'
import { Readable, Writable } from 'node:stream'
import {
ClientSideConnection,
ndJsonStream,
PROTOCOL_VERSION,
type Agent as AcpAgent,
type Client,
type ContentBlock as AcpContentBlock,
type RequestPermissionRequest,
type RequestPermissionResponse,
type SessionNotification,
type StopReason,
} from '@agentclientprotocol/sdk'
import { AgentId } from '@deepseek-ai/dsh-agent'
import type { ContentBlock } from '@deepseek-ai/dsh-llm'
import type { SubagentResult, SubagentRun, SubagentStartRequest, SubagentStopReason } from '@deepseek-ai/dsh-subagent'
/**
* How the client answers a child's `session/request_permission`. The first cut
* does not surface permission prompts to a human, so every request is
* auto-answered by this fixed policy:
*
* - `reject` — decline every prompt (answer `cancelled`). Safe default: a child
* that asks before a side effect does not get to take it.
* - `allow` — approve every prompt by selecting its first `allow_*` option (or,
* if none is offered, `cancelled`). Use when the child is trusted to act.
*/
export type PermissionPolicy = 'allow' | 'reject'
/** Resolved spawn spec for an ACP child process (no defaults — see Config). */
export interface AcpRunSpec {
/** The executable to spawn (the child ACP agent). */
command: string
/** Arguments passed to {@link command}. */
args: string[]
/** Working directory for the child process AND its ACP session `cwd`. */
cwd: string
/** How to auto-answer the child's permission prompts. */
permission: PermissionPolicy
/**
* Extra environment variables to ADD for the child (e.g. the child harness's
* `DEEPSEEK_API_KEY`). Merged on top of the scrubbed ambient env — see
* {@link buildChildEnv}. A value here is forwarded even if its name matches
* the credential-scrub pattern (an explicit opt-in for the child's own creds).
*/
env: Record<string, string>
/**
* Grace period (ms) for the child's EOF-driven quiesce in
* {@link SubagentRun.dispose} — the window to flush persistence and tear down
* its OWN nested subprocesses before the parent escalates to a signal. Defaults
* to {@link DEFAULT_DISPOSE_EOF_GRACE_MS}; a test injects a small value.
*/
disposeEofGraceMs?: number
/**
* Grace period (ms) between `SIGTERM` and the `SIGKILL` escalation in
* {@link SubagentRun.dispose}. Defaults to {@link DEFAULT_DISPOSE_GRACE_MS};
* a test injects a small value to exercise the escalation without a long wait.
*/
disposeGraceMs?: number
}
/**
* Default grace for the child's EOF-driven quiesce on dispose — the window for it
* to flush persistence and tear down its OWN nested subprocesses (which may run
* their own `SIGTERM`→`SIGKILL` escalation) before the parent escalates to a
* signal. Deliberately LARGER than {@link DEFAULT_DISPOSE_GRACE_MS}: a cooperative
* child whose teardown is itself waiting on a signal-trapping grandchild (e.g. a
* bash subprocess in its own ~3s SIGTERM→SIGKILL grace) plus a final flush needs
* MORE than a single signal-grace of headroom, or the parent's SIGTERM cuts it off
* exactly as it reaches its own SIGKILL+flush. The child is an arbitrary ACP agent,
* so this is a standalone generous default, NOT derived from any child's internals.
*/
export const DEFAULT_DISPOSE_EOF_GRACE_MS = 6_000
/** Default grace between SIGTERM and SIGKILL on dispose (mirrors the bash executor). */
export const DEFAULT_DISPOSE_GRACE_MS = 3_000
/**
* Credential-shaped ambient env vars are NOT forwarded to the child by default
* (the parent harness's own `DEEPSEEK_API_KEY`/secrets must not leak into a
* spawned process implicitly). Same pattern as the bash executor. The child
* agent needs its OWN credentials to reach a model — those are supplied
* explicitly via {@link AcpRunSpec.env}, which is layered on top AFTER the
* scrub, so an intended `DEEPSEEK_API_KEY` survives while an incidental
* `AWS_SECRET_ACCESS_KEY` does not.
*/
export const SENSITIVE_ENV_PATTERN = /KEY|SECRET|TOKEN/i
/** The ambient env minus credential-shaped vars, plus the spec's explicit env. */
export function buildChildEnv(extra: Record<string, string>): NodeJS.ProcessEnv {
const env: NodeJS.ProcessEnv = {}
for (const [key, value] of Object.entries(process.env)) {
if (!SENSITIVE_ENV_PATTERN.test(key)) env[key] = value
}
return { ...env, ...extra }
}
/** Map an ACP {@link StopReason} to a harness {@link SubagentStopReason}. */
export function acpStopReason(reason: StopReason): SubagentStopReason {
switch (reason) {
case 'end_turn':
return 'completed'
case 'max_tokens':
return 'max-tokens'
case 'refusal':
return 'refusal'
case 'cancelled':
return 'aborted'
// `max_turn_requests` (the child hit its turn-request budget) has no direct
// harness equivalent and means the task did NOT finish cleanly — surface it
// as a generic failure so the consumer maps it to an isError result rather
// than reporting a partial answer as success.
case 'max_turn_requests':
return 'error'
// ACP StopReason is a closed wire union, but a future SDK could add a
// variant; treat an unknown terminal reason as a failure (never silently
// 'completed').
default:
return 'error'
}
}
/** Collect the text of an ACP content block (non-text blocks contribute nothing). */
export function acpContentText(content: AcpContentBlock): string {
return content.type === 'text' ? content.text : ''
}
/** Translate the harness prompt blocks into ACP prompt blocks (text only). */
export function toAcpPrompt(prompt: ContentBlock[]): AcpContentBlock[] {
const blocks: AcpContentBlock[] = []
for (const block of prompt) {
if (block.type === 'text') blocks.push({ type: 'text', text: block.text })
}
return blocks
}
/** Resolve once the child process exits (any code/signal); immediate if gone. */
function waitForExit(child: ChildProcess): Promise<void> {
// Already-exited fast path: dispose guards on exitCode before calling, so in
// tests the child is always still alive here.
/* v8 ignore next */
if (child.exitCode !== null || child.signalCode !== null) return Promise.resolve()
return new Promise<void>(resolve => child.once('exit', () => { resolve() }))
}
/** Resolve `true` if the child exits within `ms`, `false` on timeout. */
function exitsWithin(child: ChildProcess, ms: number): Promise<boolean> {
return Promise.race([
waitForExit(child).then(() => true),
// `.unref()` so a pending grace timer never keeps the parent's loop alive.
new Promise<boolean>(resolve => setTimeout(() => { resolve(false) }, ms).unref()),
])
}
/**
* Start an out-of-process ACP child for `request` and return a {@link SubagentRun}.
*
* Spawns the configured command, wraps its stdio in an ACP `ClientSideConnection`,
* and drives one session: `initialize` → `newSession` → `prompt`. The accumulated
* `agent_message_chunk` text is the result output; the prompt's terminal
* `StopReason` maps to the stop reason. `result` never REJECTS on a child-level
* failure (a spawn/transport/RPC error resolves with `stopReason: 'error'`), per
* the seam contract. `cancel()` sends `session/cancel`; `dispose()` kills the
* subprocess and awaits its exit (quiescent teardown).
*/
export function startAcpRun(request: SubagentStartRequest, spec: AcpRunSpec): SubagentRun {
const id = AgentId(randomUUID())
// A request already aborted before it starts never spawns the child at all —
// return an inert run that settled `aborted`, rather than launching the
// configured binary just to tear it down. `dispose`/`cancel` are no-ops.
if (request.signal?.aborted) {
return {
id,
result: Promise.resolve({ output: [], stopReason: 'aborted' }),
cancel(_reason?: string): void { /* nothing was started */ },
dispose(): Promise<void> { return Promise.resolve() },
}
}
// Spawn the child ACP agent. stdin = ACP request channel, stdout = ACP
// response channel, stderr = INHERIT so the child's diagnostics surface on the
// parent's stderr (no separate capture to drain — we don't fold child stderr
// into the result; the seam reports only output + stop reason).
const child = spawn(spec.command, spec.args, {
cwd: spec.cwd,
env: buildChildEnv(spec.env),
stdio: ['pipe', 'pipe', 'inherit'],
})
// A spawn-level failure (e.g. ENOENT for a bad command) is emitted as an
// `error` event, NOT a thrown exception — without a listener Node treats it as
// an unhandled error and crashes the parent. Capture it into a promise the
// result path races, so a bad command settles `error` like any child failure.
const spawnFailed = new Promise<Error>((resolve) => {
child.once('error', (err) => { resolve(err) })
})
// Accumulate the child's streamed assistant text — the SubagentResult output.
const output: string[] = []
// `cancelled` records that a cancel was requested (signal or cancel()), so a
// run torn down before the prompt resolves settles `aborted` rather than the
// generic error mapping. Held on a mutable object so the async closures that
// set it (the abort listener) and the IIFE that reads it don't fight TS's
// control-flow narrowing of a bare `let` (which would type the catch-time read
// as always-`false`).
const flags = { cancelled: false }
const makeClient = (_agent: AcpAgent): Client => ({
sessionUpdate(params: SessionNotification): Promise<void> {
const update = params.update
if (update.sessionUpdate === 'agent_message_chunk') {
output.push(acpContentText(update.content))
}
// Other updates (thoughts, tool calls, plans) are consumed but not
// surfaced in this cut — the subagent returns only its final answer.
return Promise.resolve()
},
requestPermission(params: RequestPermissionRequest): Promise<RequestPermissionResponse> {
// Auto-answer by the configured policy. `allow` selects the first
// allow-shaped option the child offered; if it offered none (or we
// reject), answer `cancelled` so the child does not proceed.
if (spec.permission === 'allow') {
const allow = params.options.find(o => o.kind === 'allow_once' || o.kind === 'allow_always')
if (allow !== undefined) {
return Promise.resolve({ outcome: { outcome: 'selected', optionId: allow.optionId } })
}
}
return Promise.resolve({ outcome: { outcome: 'cancelled' } })
},
})
const conn = new ClientSideConnection(
makeClient,
ndJsonStream(
Writable.toWeb(child.stdin) as WritableStream<Uint8Array>,
Readable.toWeb(child.stdout) as ReadableStream<Uint8Array>,
),
)
let sessionId: string | undefined
const requestCancel = (): void => {
flags.cancelled = true
// Best-effort: tell the child to cancel the in-flight turn. Swallows a
// rejection — the session may not exist yet, or the pipe may be gone; the
// dispose path kills the process regardless. If the session has NOT been
// created yet (cancel raced ahead of `newSession`), the `cancelled` flag
// alone carries it: the result path re-checks the flag after each await and
// settles `aborted` without running the prompt. The `.catch` swallow is
// defensive for a narrow transport race (child gone mid-send) — v8-ignored
// because dispose kills the process regardless, so it can't be hit in tests.
/* v8 ignore next */
if (sessionId !== undefined) void conn.cancel({ sessionId }).catch(() => { /* child gone / no session */ })
}
const onAbort = (): void => { requestCancel() }
request.signal?.addEventListener('abort', onAbort, { once: true })
const result: Promise<SubagentResult> = (async (): Promise<SubagentResult> => {
// The accumulated child text as harness ContentBlocks (empty array when the
// child streamed nothing). Read at every return so a partial answer survives
// a later cancel/error.
const collectOutput = (): ContentBlock[] => {
const text = output.join('')
return text.length > 0 ? [{ type: 'text', text }] : []
}
try {
// Race the ACP drive against a spawn failure: a bad command never speaks
// ACP, so `initialize` would hang forever — the spawn `error` event is the
// only signal, and a rejected race settles the run `error` via the catch.
const driveAcp = async (): Promise<SubagentResult> => {
await conn.initialize({
protocolVersion: PROTOCOL_VERSION,
// Advertise NO optional client capabilities (no fs, no terminal): the
// child self-serves in its own process.
clientCapabilities: {},
})
const session = await conn.newSession({ cwd: spec.cwd, mcpServers: [] })
sessionId = session.sessionId
// A cancel that raced ahead of `newSession` set `cancelled` but could not
// send `session/cancel` (no session id yet). Honor it here: settle
// `aborted` without ever issuing the prompt, rather than running the child
// to completion and ignoring the cancel.
if (flags.cancelled) return { output: collectOutput(), stopReason: 'aborted' }
const promptResult = await conn.prompt({ sessionId, prompt: toAcpPrompt(request.prompt) })
return { output: collectOutput(), stopReason: acpStopReason(promptResult.stopReason) }
}
return await Promise.race([
driveAcp(),
spawnFailed.then((err): SubagentResult => { throw err }),
])
} catch {
// The seam contract: result resolves (never rejects) on a child-level
// failure. A spawn/transport/RPC error becomes an error/aborted result —
// `aborted` if a cancel was requested (the failure is the cancellation
// surfacing as a torn pipe / rejected RPC), else a genuine `error`.
return { output: collectOutput(), stopReason: flags.cancelled ? 'aborted' : 'error' }
}
})()
return {
id,
result,
cancel(_reason?: string): void {
requestCancel()
},
async dispose(): Promise<void> {
request.signal?.removeEventListener('abort', onAbort)
// Reach quiescence, not merely request it (dispose must AWAIT the child
// actually stopping). If the child is already gone, nothing to do.
if (child.exitCode !== null || child.signalCode !== null) return
const eofGraceMs = spec.disposeEofGraceMs ?? DEFAULT_DISPOSE_EOF_GRACE_MS
const graceMs = spec.disposeGraceMs ?? DEFAULT_DISPOSE_GRACE_MS
// 1. Graceful: end the ACP request stream (stdin EOF) and let the child
// quiesce ON ITS OWN. Our acp-agent has NO SIGTERM handler in a normal
// session — it tears down via the server bridge's connection-close path
// (conn.closed → per-agent dispose → final session/flush), driven by the
// stdin EOF, NOT by a signal. A prompt response can resolve from a
// turn/end BEFORE that post-turn flush lands, so the child still has
// durable work owed when dispose runs. Give the EOF-driven quiesce a real
// window — wider than a single signal-grace, since the child's own
// teardown may itself be awaiting a signal-trapping grandchild (a bash
// subprocess in its own SIGTERM→SIGKILL grace) plus a flush — and only
// escalate if it overruns. Sending SIGTERM in the same tick (or too soon)
// would default-terminate the child mid-flush, orphaning its nested work.
child.stdin.end()
if (await exitsWithin(child, eofGraceMs)) return
// 2. SIGTERM, then escalate to SIGKILL if it still does not exit within the
// grace period — a child that ignores EOF and traps SIGTERM must not
// wedge dispose forever (the seam requires bounded quiescence).
child.kill('SIGTERM')
if (await exitsWithin(child, graceMs)) return
// 3. Force-kill and await the (now-certain) exit.
child.kill('SIGKILL')
await waitForExit(child)
},
}
}