refactor: share the ACP test launcher

This commit is contained in:
Tianyi Cui
2026-07-14 00:18:00 +08:00
parent e481288a3a
commit 0e7d539bbc
11 changed files with 292 additions and 397 deletions
+17 -113
View File
@@ -16,54 +16,20 @@
* @module @deepseek-ai/dsh-acp-snapshot/harness
*/
import { spawn, type ChildProcessWithoutNullStreams } from 'node:child_process'
import { cp, mkdtemp, readFile, readdir, rm } from 'node:fs/promises'
import { existsSync } from 'node:fs'
import { tmpdir } from 'node:os'
import { join, delimiter } from 'node:path'
import { fileURLToPath } from 'node:url'
import { Readable, Writable } from 'node:stream'
import {
ClientSideConnection,
ndJsonStream,
PROTOCOL_VERSION,
type Agent as AcpAgent,
type Client,
type RequestPermissionRequest,
type RequestPermissionResponse,
type SessionNotification,
} from '@agentclientprotocol/sdk'
import { launchAcpTestAgent, type AgentUnderTest, type LaunchedAcpTestAgent } from './launcher.ts'
// Resolve tsx's ESM loader to an ABSOLUTE path once: the child runs with its
// cwd in a temp dir OUTSIDE the repo, where a bare `--import tsx` would not
// resolve from node_modules. import.meta.resolve gives this package's tsx
// regardless of the child cwd.
const tsxLoader = fileURLToPath(import.meta.resolve('tsx'))
/**
* The agent composition a scenario runs against: which bin to boot and which
* leaf config it loads. All paths are ABSOLUTE — the subprocess cwd is a temp
* dir outside the repo, so relative resolution would miss; a suite resolves
* them from its own `import.meta.url`.
*/
export interface AgentUnderTest {
/** The agent bin entry (e.g. `packages/ui/acp-agent/src/bin.ts`), run unbuilt via tsx. */
binScript: string
/**
* The example's live `cordis.yml`. Under `DSH_SNAPSHOT=replay` the bin swaps
* it for the sibling `cordis.snapshot.yml` (the keyless replay overlay), so
* one path serves both modes.
*/
configPath: string
/**
* The repo-root tsconfig whose `paths` map resolves the unbuilt workspace
* imports. Passed to the child as `TSX_TSCONFIG_PATH`: tsx finds a tsconfig
* by searching UP from the child's cwd — a temp dir outside the repo — so
* without the explicit pin the dsh-* imports fail before the bin writes a
* byte.
*/
tsconfigPath: string
}
export type { AgentUnderTest } from './launcher.ts'
/**
* One step of a scenario's deterministic input script (`input.json`). The
@@ -194,11 +160,9 @@ export async function runScenario(input: InputScript, opts: RunOptions): Promise
// Everything past the temp-dir creation runs under a try/finally that always
// removes both dirs — so a failure in workspace seeding, spawn, or any step
// never leaks them (the "e2e tests own their resources" rule).
let child: ChildProcessWithoutNullStreams | undefined
let launched: LaunchedAcpTestAgent | undefined
let sessionId: string | undefined
let sessionLogs: HarvestedLog[] = []
const rawBuffers: Buffer[] = []
const stderrChunks: string[] = []
try {
// Seed the workspace if the scenario ships one (a file the agent reads/edits).
// Copied into the temp cwd so the agent's bash tools see it; the goldens
@@ -207,51 +171,15 @@ export async function runScenario(input: InputScript, opts: RunOptions): Promise
await cp(opts.workspaceDir, cwd, { recursive: true })
}
const env: NodeJS.ProcessEnv = {
...process.env,
TSX_TSCONFIG_PATH: opts.agent.tsconfigPath,
DSH_SNAPSHOT: opts.mode,
DSH_SNAPSHOT_FILE: opts.fixtureFile,
DSH_SNAPSHOT_SESSIONS_ROOT: sessionsRoot,
DSH_HOME: join(cwd, '.dsh'),
DSH_AGENTS_HOME: join(cwd, '.agents'),
...opts.overrideFile !== undefined ? { DSH_SNAPSHOT_OVERRIDE: opts.overrideFile } : {},
...opts.childFiles !== undefined && opts.childFiles.length > 0
? { DSH_SNAPSHOT_CHILD_FILES: opts.childFiles.join(delimiter) }
: {},
}
child = spawn(
process.execPath,
['--import', tsxLoader, opts.agent.binScript, opts.configPath ?? opts.agent.configPath],
{ cwd, env, stdio: ['pipe', 'pipe', 'pipe'] },
)
child.stderr.setEncoding('utf8')
child.stderr.on('data', (c: string) => stderrChunks.push(c))
// Tee raw stdout: accumulate the bytes for the golden + purity check, and ALSO
// feed the same bytes to the SDK client through a passthrough. Buffer the raw
// bytes (not per-chunk utf8 strings) and decode once at the end, so a
// multibyte sequence split across two 'data' events can't corrupt the golden.
const passthrough = new Readable({ read() {} })
child.stdout.on('data', (buf: Buffer) => {
rawBuffers.push(buf)
passthrough.push(buf)
})
child.stdout.on('end', () => passthrough.push(null))
const stream = ndJsonStream(
Writable.toWeb(child.stdin) as WritableStream<Uint8Array>,
Readable.toWeb(passthrough) as ReadableStream<Uint8Array>,
)
// Watcher so a step can block until the client OBSERVES a particular
// session/update — used by promptAndCancel to pin frame order (send cancel
// only after the streamed agent_message_chunk has arrived, so those frames
// deterministically precede the cancelled prompt response).
const updateWaiters: { match: (u: SessionNotification['update']) => boolean; resolve: () => void }[] = []
const waitForUpdate = (match: (u: SessionNotification['update']) => boolean): Promise<void> =>
new Promise<void>(resolve => updateWaiters.push({ match, resolve }))
// Permission answers are consumed FIFO across the whole run; exhaustion
// falls back to `cancelled` so approval-free scenarios keep the plain stub.
const permissionQueue = [...input.permissionAnswers ?? []]
@@ -263,22 +191,11 @@ export async function runScenario(input: InputScript, opts: RunOptions): Promise
// callback answers `cancelled` (a well-defined path for the agent),
// captures the error here, and the step loop fails the run on it.
let scriptError: Error | undefined
const makeClient = (_agent: AcpAgent): Client => ({
sessionUpdate(params: SessionNotification): Promise<void> {
for (let i = updateWaiters.length - 1; i >= 0; i--) {
const waiter = updateWaiters[i]
// The index is always in-bounds (i only decreases; splice removes at
// i, so lower entries stay valid); the guard satisfies
// noUncheckedIndexedAccess.
/* v8 ignore next 1 -- unreachable in-bounds guard, see above */
if (waiter === undefined) continue
if (waiter.match(params.update)) {
updateWaiters.splice(i, 1)
waiter.resolve()
}
}
return Promise.resolve()
},
launched = launchAcpTestAgent({
agent: opts.agent,
cwd,
...opts.configPath !== undefined ? { configPath: opts.configPath } : {},
env,
requestPermission(params: RequestPermissionRequest): Promise<RequestPermissionResponse> {
const answer = permissionQueue.shift()
if (answer === undefined) return Promise.resolve({ outcome: { outcome: 'cancelled' } })
@@ -296,10 +213,11 @@ export async function runScenario(input: InputScript, opts: RunOptions): Promise
return Promise.resolve({ outcome: { outcome: 'selected', optionId: option.optionId } })
},
})
const client = new ClientSideConnection(makeClient, stream)
const active = launched
const { client } = active
for (const step of input.steps) {
await runStep(client, step, cwd, waitForUpdate, () => sessionId, (id) => { sessionId = id })
await runStep(client, step, cwd, match => active.waitForUpdate(match), () => sessionId, (id) => { sessionId = id })
// A permission exchange happens while a step's request is in flight, so
// by the time the step settles any script bug it exposed is captured —
// fail the run HERE, as a harness error, rather than hoping the agent's
@@ -308,26 +226,22 @@ export async function runScenario(input: InputScript, opts: RunOptions): Promise
}
// Done driving: close stdin so the server disposes gracefully (flushing
// persistence) and exits. Then await exit so the harvested log is complete.
child.stdin.end()
await waitForExit(child)
await active.close()
// Harvest EVERY persisted log (parent + any subagent children) while the
// temp dirs still exist, ordered primary-first.
sessionLogs = await harvestSessionLogs(sessionsRoot)
} finally {
// Failure-safe teardown: kill a still-running child and drop the temp dirs
// even if seeding/spawn/a step/harvest threw, so a flaky run never leaks a
// process or dir. `child` is undefined only if spawn itself threw.
if (child !== undefined && child.exitCode === null && child.signalCode === null) {
child.kill('SIGKILL')
await waitForExit(child)
}
// process or dir. `launched` is undefined only if launch itself threw.
await launched?.close('SIGKILL')
await rm(cwd, { recursive: true, force: true })
await rm(sessionsRoot, { recursive: true, force: true })
}
return {
rawStdout: Buffer.concat(rawBuffers).toString('utf8'),
stderr: stderrChunks.join(''),
rawStdout: launched.rawStdout(),
stderr: launched.stderr(),
cwd,
...sessionId !== undefined ? { sessionId } : {},
sessionLogs,
@@ -339,7 +253,7 @@ async function runStep(
client: ClientSideConnection,
step: InputStep,
cwd: string,
waitForUpdate: (match: (u: SessionNotification['update']) => boolean) => Promise<void>,
waitForUpdate: (match: (u: SessionNotification['update']) => boolean) => Promise<SessionNotification['update']>,
getSessionId: () => string | undefined,
setSessionId: (id: string) => void,
): Promise<void> {
@@ -433,16 +347,6 @@ async function runStep(
}
}
/** Resolve once the child process exits (any code/signal). */
function waitForExit(child: ChildProcessWithoutNullStreams): Promise<void> {
// Race guard: both call sites run within one synchronous frame of
// stdin.end()/kill(), so the exit event cannot have been delivered yet;
// kept for any future caller that awaits in between.
/* v8 ignore next 1 -- unreachable race guard, see above */
if (child.exitCode !== null || child.signalCode !== null) return Promise.resolve()
return new Promise<void>(resolve => child.once('exit', () => { resolve() }))
}
/**
* Harvest EVERY persisted `.jsonl` session log under a sessions root, parse each
* header line, and return them ordered primary-first: the top-level session (no
+15 -9
View File
@@ -1,13 +1,14 @@
/**
* ACP snapshot suite kit — the shared machinery behind the keyless snapshot
* tier (`pnpm run test:snapshot`). Three layers, composable per example:
* the subprocess scenario harness ({@link runScenario}), the pure golden
* normalizers ({@link normalizeStdout} / {@link normalizeSessionLog} /
* {@link scrubRequestHeaders} / {@link scrubSystemPrompts}), and the suite factory
* ({@link defineAcpSnapshotSuite}) that registers a scenario table as a full
* describe/it tree. An example's `*.snapshot.ts` supplies only its
* {@link AgentUnderTest} paths, its snapshots directory, and its
* {@link Scenario} table.
* tier (`pnpm run test:snapshot`). Four layers, composable per example: the
* shared subprocess/client launcher ({@link launchAcpTestAgent}), the scripted
* scenario harness ({@link runScenario}), the pure golden normalizers
* ({@link normalizeStdout} / {@link normalizeSessionLog} /
* {@link scrubRequestHeaders} / {@link scrubSystemPrompts}), and the suite
* factory ({@link defineAcpSnapshotSuite}) that registers a scenario table as a
* full describe/it tree. Ordinary ACP e2e tests can use the launcher directly;
* an example's `*.snapshot.ts` supplies only its {@link AgentUnderTest} paths,
* snapshots directory, and {@link Scenario} table.
*
* NOTE: ./suite.ts imports vitest, so this package is importable only inside a
* vitest run — a support-tier constraint stated in the README.
@@ -17,7 +18,6 @@
export {
runScenario,
type AgentUnderTest,
type HarvestedLog,
type InputScript,
type InputStep,
@@ -25,6 +25,12 @@ export {
type RunOptions,
type RunResult,
} from './harness.ts'
export {
launchAcpTestAgent,
type AcpTestLaunchOptions,
type AgentUnderTest,
type LaunchedAcpTestAgent,
} from './launcher.ts'
export {
normalizeSessionLog,
normalizeStdout,
@@ -0,0 +1,152 @@
/**
* Shared launcher for ACP tests that drive an unbuilt agent subprocess over
* JSON-RPC stdio. It owns the tsx loader, workspace-resolution environment,
* stdout tee, SDK client, update collection, permission fallback, and process
* shutdown so e2e and snapshot suites do not each reconstruct that boundary.
*
* @module @deepseek-ai/dsh-acp-snapshot/launcher
*/
import { spawn, type ChildProcessWithoutNullStreams } from 'node:child_process'
import { join } from 'node:path'
import { fileURLToPath } from 'node:url'
import { Readable, Writable } from 'node:stream'
import {
ClientSideConnection,
ndJsonStream,
type Agent as AcpAgent,
type Client,
type RequestPermissionRequest,
type RequestPermissionResponse,
type SessionNotification,
} from '@agentclientprotocol/sdk'
// The child runs from a temp directory outside the repo, where a bare
// `--import tsx` cannot resolve. Resolve this package's loader once instead.
const tsxLoader = fileURLToPath(import.meta.resolve('tsx'))
/** The unbuilt agent entry, leaf config, and workspace tsconfig an ACP test boots. */
export interface AgentUnderTest {
/** The agent bin entry (for example `packages/ui/acp-agent/src/bin.ts`). */
binScript: string
/** The leaf `cordis.yml` loaded by the bin. */
configPath: string
/** The repo tsconfig whose paths resolve unbuilt workspace imports. */
tsconfigPath: string
}
/** Options for one ACP test subprocess. */
export interface AcpTestLaunchOptions {
/** The agent composition to boot. */
agent: AgentUnderTest
/** Process cwd and default session-home root. */
cwd: string
/** Alternate leaf config for this launch. */
configPath?: string
/** Extra environment values layered over the parent environment. */
env?: NodeJS.ProcessEnv
/** Permission handler; omitted requests fail closed as `cancelled`. */
requestPermission?: (params: RequestPermissionRequest) => Promise<RequestPermissionResponse>
}
/** A running ACP test process and its captured client-side surfaces. */
export interface LaunchedAcpTestAgent {
/** The child process, exposed for process-level assertions. */
child: ChildProcessWithoutNullStreams
/** The SDK connection backed by the child's stdio. */
client: ClientSideConnection
/** Session updates in receive order. */
updates: SessionNotification['update'][]
/** Decode all stdout bytes captured so far. */
rawStdout(): string
/** Decode all stderr chunks captured so far. */
stderr(): string
/** Resolve when a future session update matches the predicate. */
waitForUpdate(match: (update: SessionNotification['update']) => boolean): Promise<SessionNotification['update']>
/** Gracefully close stdin, or send a signal, and wait for process exit. */
close(signal?: NodeJS.Signals): Promise<void>
}
/**
* Boot an ACP agent subprocess and connect an SDK client to its stdio.
*
* @param options Agent paths, cwd, environment, and optional permission handler.
* @returns The running process, connected client, captures, and shutdown handle.
*/
export function launchAcpTestAgent(options: AcpTestLaunchOptions): LaunchedAcpTestAgent {
const { agent, cwd } = options
const child = spawn(
process.execPath,
['--import', tsxLoader, agent.binScript, options.configPath ?? agent.configPath],
{
cwd,
env: {
...process.env,
...options.env,
TSX_TSCONFIG_PATH: agent.tsconfigPath,
DSH_HOME: join(cwd, '.dsh'),
DSH_AGENTS_HOME: join(cwd, '.agents'),
},
stdio: ['pipe', 'pipe', 'pipe'],
},
)
const stderrChunks: string[] = []
child.stderr.setEncoding('utf8')
child.stderr.on('data', (chunk: string) => stderrChunks.push(chunk))
const rawBuffers: Buffer[] = []
const passthrough = new Readable({ read() {} })
child.stdout.on('data', (buffer: Buffer) => {
rawBuffers.push(buffer)
passthrough.push(buffer)
})
child.stdout.on('end', () => passthrough.push(null))
const updates: SessionNotification['update'][] = []
const updateWaiters: {
match: (update: SessionNotification['update']) => boolean
resolve: (update: SessionNotification['update']) => void
}[] = []
const stream = ndJsonStream(
Writable.toWeb(child.stdin) as WritableStream<Uint8Array>,
Readable.toWeb(passthrough) as ReadableStream<Uint8Array>,
)
const makeClient = (_agent: AcpAgent): Client => ({
sessionUpdate(params: SessionNotification): Promise<void> {
updates.push(params.update)
for (let index = updateWaiters.length - 1; index >= 0; index--) {
const waiter = updateWaiters[index]
/* v8 ignore next 1 -- index is bounded by the array length */
if (waiter === undefined) continue
if (!waiter.match(params.update)) continue
updateWaiters.splice(index, 1)
waiter.resolve(params.update)
}
return Promise.resolve()
},
requestPermission: options.requestPermission
?? (() => Promise.resolve({ outcome: { outcome: 'cancelled' } })),
})
const client = new ClientSideConnection(makeClient, stream)
return {
child,
client,
updates,
rawStdout: () => Buffer.concat(rawBuffers).toString('utf8'),
stderr: () => stderrChunks.join(''),
waitForUpdate: match => new Promise(resolve => updateWaiters.push({ match, resolve })),
async close(signal?: NodeJS.Signals): Promise<void> {
if (child.exitCode !== null || child.signalCode !== null) return
if (signal === undefined) child.stdin.end()
else child.kill(signal)
await waitForExit(child)
},
}
}
/** Resolve once a running child exits. */
function waitForExit(child: ChildProcessWithoutNullStreams): Promise<void> {
return new Promise<void>(resolve => child.once('exit', () => { resolve() }))
}