docs: development

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imccyu
2026-08-09 19:36:15 +08:00
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- **Notifier publication discipline**: `notifyNow` is only the direct echo of a user gesture; structural updates use microtask-batched `markDirty`, while visible streaming chunks use cumulative `markFrameDirty`. See `runtime/src/client/sessions/notifier.ts`.
- **The web layer is pure presentation.** Nothing that is "how to draw" (tool-card views, queue states) enters the session log; the host computes such data per frame or pushes it live, and replay recomputes it — falling back to the generic form when it can't. A new *model-visible* input still requires a session event (repo-wide rule).
## Conversation Node discipline
- A Chat business feature registers one `ConversationNodeDefinition` and its keyed `conversation.chat.node` renderer; do not add its event switch or fold to `Session`, `SessionManager`, or a central built-in dispatcher. Follow the [Conversation Node cookbook](../../docs/cookbook/adding-a-conversation-node.md).
- `match(event)` reads only the current event. Every event in a multi-event Context carries or independently derives the same stable business id; `update` folds one Match into State and remains deterministically replayable by log `seq`.
- The append hot path and renderers never scan the full event window, Contexts, or Chat Nodes. Accumulate in State, publish same-Turn/Step facts through `buildLocationData()`, and consume final Node data or constrained Location hooks.
## Directory regime (plugin packages)
One UI feature = one plugin package (`src/client/` browser half). A multi-domain package splits by future package boundaries — ui-conversation is the exemplar: `contract/` (the only shared face), domain directories that never import a sibling domain, and `apply.ts` as the single cross-domain assembly point; `scripts/verify-client-domain-graph.ts` enforces the levels. Registration goes through `slots.register` in `apply` — never module-level side effects.
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
# after editing either side, bring the other along and re-record with:
# pnpm run verify-translation-pairing --write packages/client/runtime/README.md
README.md: 46a383f22032c8da7e4bb9b5fb445980661c670f
README.zh.md: 73578a8f249472abfdd7c539e3eaee6de767ad60
README.md: df3689176cf059f46004fa7ecb31ab7c326ea0bc
README.zh.md: 9afe9773ff2a6a320bdf66978877678428c46118
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@@ -38,6 +38,8 @@ SlotsService gives the renderer separate bare observables for `useSessions` and
Each `Session` gives its contiguous event window to a `ConversationNodeAssembler`. Plugins register business Definitions that map one event to a stable `{kind, id}`, create State at the unique start event, fold correlated updates, and build final nodes for registered view targets. The assembler owns the Context index, read-only predecessor lookup, and a reference-stable Turn/Step Location index. A live append evaluates each Definition once and updates only the matched Context; loading an older page preserves existing Context and node identities, matches only the newly prepended events, and replays Contexts whose predecessor or Location facts changed. Full replacement is reserved for open, resync, and gap repair.
Definition authors keep matching local to the current event, give every correlated event a stable business id, and make updates replayable by log `seq`; renderers consume final Node data and constrained Location values rather than scanning Session or Chat collections. The [Conversation Node cookbook](../../../docs/cookbook/adding-a-conversation-node.md) gives the complete registration and pagination path.
`ui-conversation` registers the built-in Chat Definitions and the keyed Chat snapshot builder. Append-origin user, assistant, and Tool results remain the human record; model-only replacement copies stay out, except that a compaction checkpoint becomes its own marker and resolves missing summary provenance when an older page supplies it. Durable inbox splice Contexts classify next-step user messages as steering without making inbox state a Session special case. Context messages retain producer provenance and form. StatsLine reads `ConversationSnapshot.chat.legacy.nodes`, while Session mirrors that legacy slice into the top-level `nodes`, `partial`, and `runningCalls` public compatibility fields without running a second business fold. Trajectory consumes neither compatibility surface; its activated `session-history` inspection keeps an independent fold until it gains its own registered target.
The Chat builder keeps one mutable keyed store per Session. Content updates notify only the affected node key, structural changes rebuild order and Location membership, and a prepend adds rows without replacing existing keyed values. Assistant chunks update Definition State for every event but request at most one materialization per animation frame; final messages and Turn/Step closure publish immediately. See the [client Tool presentation decision](../../../.agents/notes/implemented/architecture/2026-08-08-client-tool-presentation-ownership.md).
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@@ -38,6 +38,8 @@ SlotsService 分别为 renderer 提供 `useSessions` 与 `useWorkspaces` 的裸
每个 `Session` 都把连续事件窗口交给 `ConversationNodeAssembler`。插件注册业务 Definition,把单个事件映射为稳定的 `{kind, id}`,在唯一 start 事件处创建 State,折叠有关联的 update,再为已注册的视图目标构造最终节点。Assembler 负责 Context 索引、只读前序 Context 查询,以及引用稳定的 Turn/Step Location 索引。实时 append 只对每个 Definition 求值一次,并且只更新命中的 Context;加载更早分页时保留已有 Context 与节点身份,只匹配新 prepend 的事件,并重放前序依赖或 Location 事实发生变化的 Context。完整替换仅用于 open、resync 和 gap repair。
Definition 作者只根据当前事件完成匹配,为每条关联事件提供稳定业务 id,并保证 update 能按日志 `seq` 回放;renderer 只消费最终 Node data 与受限 Location value,不扫描 Session 或 Chat 集合。完整注册和分页路径见 [Conversation Node 实操手册](../../../docs/cookbook/adding-a-conversation-node.md)。
`ui-conversation` 注册内建 Chat Definition 与 keyed Chat snapshot builder。append 来源的 user、assistant 和 Tool result 构成人类可见记录;仅供模型使用的 replacement 副本不进入 Chatcompaction 检查点除外,它会成为独立标记,并在更早分页补齐 summary 溯源后更新。持久 inbox splice Context 能把 next-step 用户消息判定为 steering,无须让 inbox 状态成为 Session 特例。上下文消息保留生产者 provenance 与 form。StatsLine 读取 `ConversationSnapshot.chat.legacy.nodes`Session 则把该 legacy slice 镜像到顶层 `nodes``partial``runningCalls` 公共兼容字段,无须运行第二套业务 fold。Trajectory 不消费这两种兼容表面;在它获得独立注册 target 之前,已激活的 `session-history` inspection 继续维护独立 fold。
Chat builder 为每个 Session 保留一个 mutable keyed store。内容更新只通知受影响的 node key;结构变化才重建顺序和 Location 成员关系;prepend 只增加行,不替换既有 keyed value。每个 Assistant chunk 都会更新 Definition State,但最多每个 animation frame 请求一次物化;final message 与 Turn/Step 关闭会立即发布。参见 [Client Tool 展示所有权决策](../../../.agents/notes/implemented/architecture/2026-08-08-client-tool-presentation-ownership.md)。
@@ -2,5 +2,5 @@
# side as of the last confirmed-consistent state. Both languages carry equal authority;
# after editing either side, bring the other along and re-record with:
# pnpm run verify-translation-pairing --write packages/client/ui-conversation/README.md
README.md: 3570e814609af0bc4e7d048a55205af756fae843
README.zh.md: e37f867c72d83b47924e87261e6ee5ff8b374a6f
README.md: d894d3e578f065e9cb2c45676224efd1f4f76fa8
README.zh.md: ec99a8d7daa593cdf3014f292a095fb2fd6f39d3
@@ -12,6 +12,8 @@ Another plugin can make one session's composer inert through `ctx.conversation.b
The view ring is a slot: the strict session-body registration declares the session-scoped `'conversation.view'` list in its `children` table, that body renders the active entry through its renderSlot share (`only: <active id>`), and view tabs project from registration options (`id`/`order`/`label`). The chat view is this package's own entry; plugins such as ui-trajectory contribute tabs through `ctx.slots.register`, and each view owns its chrome.
Chat business rows are independent registry contributions rather than a closed built-in union. A client plugin declaration-merges its typed `ChatNodeDataMap` key, registers a `ConversationNodeDefinition` on `ctx.conversationEvents`, and registers the matching keyed renderer on `conversation.chat.node`; it does not modify Session folds or a central renderer switch. The [Conversation Node cookbook](../../../docs/cookbook/adding-a-conversation-node.md) covers stable event ids, append/prepend replay, Location data, and renderer constraints.
Approvals take over the composer through the chain this package declares: `ApprovalPanel` registers as a selector-routed `'conversation.composer'` entry (the ui-question pattern) and occupies the composer in place of the InputBar while an approval wait is pending (amber strip, justification headline, paired command line from the running call's args, one-shot refuse/allow). The `PendingApproval` domain face in `contract/slots.ts` owns the wire encoding — the `ApprovalResponsePayload` value with the audit correlation — over the runtime's `PendingWait` carrier; the broadcast `approval/resolved` frame settles the wait and restores the composer. The runtime manager projects every approval or question wait through `SessionSummary.pendingInteraction`, including sessions never instantiated; `ui-workspace` owns its sidebar presentation. Pending waits leave the message flow entirely: questions (ui-question) and approvals (ApprovalPanel) both answer through the composer takeover, so no display-only placeholder card remains. The composer's bottom-row Access seat mounts `PermissionSelect`, fed by the host-computed `permissions` projection through the standard-kit `useProjection` (key absence hides the chip); the chip opens a Menu-primitive dropdown whose kebab-case preset names render as title-case labels. Safe preset picks submit `/permission <preset>` immediately through the bar's injected `command` callback, while `danger-full-access` is presented as `Full access` and first opens an in-page Modal risk confirmation. The enabling action stays disabled until the user checks the acknowledgement; cancel, Escape, close, and mask click submit nothing.
The session header declares and renders the session-scoped `'conversation.session.header.actions'` list beside the title, allowing feature plugins to contribute controls without entering the skeleton. The composer chain currency includes the current conversation `session`; ui-subagent selects one-shot or parent-unavailable addressed sessions for reason-specific read-only copy, while the ordinary InputBar keeps every addressed child Send-only because the continuation service exposes no public per-Activation cancellation operation and `session.cancel` would bypass its ownership.
@@ -12,6 +12,8 @@
视图环是一个 slot:严格会话主体注册在 `children` 表中声明 Session scope 的 `'conversation.view'` 列表,并通过自身的 renderSlot share 渲染活跃配置项(`only: <active id>`);视图标签页则从注册选项(`id``order``label`)投影而来。聊天视图是该包自身的配置项;ui-trajectory 等插件通过 `ctx.slots.register` 贡献标签页,每个视图负责自己的 chrome。
Chat 业务行是彼此独立的注册表贡献,不是封闭的内建联合。Client 插件通过 declaration merging 增加类型化 `ChatNodeDataMap` key,在 `ctx.conversationEvents` 上注册 `ConversationNodeDefinition`,再向 `conversation.chat.node` 注册匹配的 keyed renderer;它无须修改 Session fold 或中央 renderer switch。稳定事件 id、append/prepend 回放、Location data 与 renderer 约束见 [Conversation Node 实操手册](../../../docs/cookbook/adding-a-conversation-node.md)。
会话页头会在标题旁声明并渲染 Session scope 的 `'conversation.session.header.actions'` 列表,使功能插件无需进入骨架即可贡献控件。编辑器链的 currency 包含当前对话 `session`ui-subagent 会选取 one-shot 或 parent 不可用的已寻址会话,并按原因显示只读文案,而普通 InputBar 会让所有已寻址 child 仅保留 Send,因为继续执行服务不公开逐 Activation 取消操作,`session.cancel` 也会绕过其所有权。
已记录的非用户消息渲染为默认折叠的展开项,标题栏先给出运行时为该消息投影出的角色——注入为 `上下文注入`,召回为 `跨会话召回`——其后是该投影从持久来源读出的生产者名称,因此读者无需展开即可区分 skill(技能)目录、工作区指令文件与被召回的会话。来源未提供生产者名称时只显示角色。共享的 `DisclosureRow` 原子组件让该上下文界面与消息流中的其他紧凑行保持相同几何,同时保留上下文语义:展开内容区的高度会随内容自适应,最大为 141px,超出后滚动,且不会合成工具状态或摘要([历史展开项决策](../../../.agents/notes/archived/feature/2026-07-30-web-context-injection-disclosure.md)、[生产者标签决策](../../../.agents/notes/implemented/feature/2026-08-04-web-context-source-and-steer-marks.md))。该内容区按生产方在持久来源上声明的形态渲染:`instructions` 在正文之上列出它对账过的文件,`catalog` 列出来源记录的条目而非面向模型的散文,其余取值——未声明、本版本不认识、或字段不可用——一律渲染 opaque 内容区,即按真实换行展示面向模型的文本,并把剩余来源字段列出。opaque 不是兜底剩余物而是有文档的默认:恢复的、fork 的、外部写入的日志,无论其生产方是否挂载在此处,都必须渲染得出来。持久或待处理的 steering(中途引导)气泡上方带有 `插话` / `Interjection` 标注,这是把中途插话与共用同一气泡的开轮提示区分开的唯一标识。