fix: docs
This commit is contained in:
imccyu
2026-07-30 15:56:41 +08:00
parent 085383b145
commit 1e10966ef6
160 changed files with 2521 additions and 1135 deletions
+4
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@@ -25,6 +25,7 @@
"dshClient": {
"inject": [
"@deepseek-ai/dsh-client-runtime",
"@deepseek-ai/dsh-client-locale",
"@deepseek-ai/dsh-client-ui-conversation"
],
"platform": "web"
@@ -36,6 +37,7 @@
"license": "BSD-3-Clause",
"peerDependencies": {
"@deepseek-ai/dsh-client-connection": "^0.0.1",
"@deepseek-ai/dsh-client-locale": "^0.0.1",
"@deepseek-ai/dsh-client-runtime": "^0.0.1",
"@deepseek-ai/dsh-client-ui-conversation": "^0.0.1",
"@deepseek-ai/dsh-client-ui-primitives": "^0.0.1",
@@ -47,7 +49,9 @@
},
"devDependencies": {
"@deepseek-ai/dsh-client-connection": "workspace:^",
"@deepseek-ai/dsh-client-locale": "workspace:^",
"@deepseek-ai/dsh-client-runtime": "workspace:^",
"@deepseek-ai/dsh-client-test-runtime": "workspace:^",
"@deepseek-ai/dsh-client-ui-conversation": "workspace:^",
"@deepseek-ai/dsh-client-ui-primitives": "workspace:^",
"@deepseek-ai/dsh-client-ui-slots": "workspace:^",
+23 -20
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@@ -13,7 +13,9 @@ import type { GoalSnapshot } from '@deepseek-ai/dsh-goal/client'
import {
IconCheckOutline16, IconCloseOutline16, IconEditOutline16, IconPauseOutline16, IconPlayOutline16, IconSparkle16, IconTrashOutline16,
} from '@deepseek-ai/dsh-client-ui-primitives'
import type { PropsLocale } from '@deepseek-ai/dsh-client-ui-slots'
import type { GoalActionResult, GoalBarActions } from './slots.ts'
import type { GoalKey } from './locales.ts'
import css from './GoalBar.module.css'
export interface GoalBarProps extends GoalBarActions {
@@ -21,14 +23,14 @@ export interface GoalBarProps extends GoalBarActions {
goal: GoalSnapshot | null | undefined
}
/** Strip labels per visible phase; complete goals render nothing. */
/** Strip label keys per visible phase; complete goals render nothing. */
const PHASE_LABELS = {
active: 'Ongoing Goal',
paused: 'Paused Goal',
blocked: 'Blocked Goal',
} as const
active: 'phase.active',
paused: 'phase.paused',
blocked: 'phase.blocked',
} as const satisfies Record<string, GoalKey>
export function GoalBar({ goal, onEdit, onPause, onResume, onClear }: GoalBarProps) {
export function GoalBar({ goal, onEdit, onPause, onResume, onClear, t }: GoalBarProps & PropsLocale<'goal'>) {
const [editing, setEditing] = useState(false)
const [draft, setDraft] = useState('')
const [pending, setPending] = useState(false)
@@ -74,7 +76,7 @@ export function GoalBar({ goal, onEdit, onPause, onResume, onClear }: GoalBarPro
<input
className={css.objectiveInput}
type="text"
aria-label="Goal objective"
aria-label={t('objective.aria')}
value={draft}
onChange={(e) => { setDraft(e.target.value) }}
onKeyDown={(e) => {
@@ -90,8 +92,8 @@ export function GoalBar({ goal, onEdit, onPause, onResume, onClear }: GoalBarPro
className={css.iconBtn}
onClick={() => { void handleEdit() }}
disabled={pending || draft.trim() === ''}
title="Save goal"
aria-label="Save goal"
title={t('action.save')}
aria-label={t('action.save')}
>
<IconCheckOutline16 />
</button>
@@ -100,8 +102,8 @@ export function GoalBar({ goal, onEdit, onPause, onResume, onClear }: GoalBarPro
className={css.iconBtn}
onClick={() => { setEditing(false) }}
disabled={pending}
title="Cancel edit"
aria-label="Cancel edit"
title={t('action.cancel')}
aria-label={t('action.cancel')}
>
<IconCloseOutline16 />
</button>
@@ -116,17 +118,17 @@ export function GoalBar({ goal, onEdit, onPause, onResume, onClear }: GoalBarPro
<div className={css.dock} data-goal-bar>
<div className={css.bar} title={title}>
<span className={css.sparkle}><IconSparkle16 /></span>
<span className={css.label}>{PHASE_LABELS[goal.phase]}</span>
<span className={css.label}>{t(PHASE_LABELS[goal.phase])}</span>
<span className={css.objective}>{goal.objective}</span>
{actionError !== null && <span className={css.error} role="alert">{actionError}</span>}
<div className={css.actions}>
{goal.phase === 'active' && (
<button type="button" className={css.iconBtn} disabled={pending} onClick={() => { void runAction(onPause) }} title="Pause goal" aria-label="Pause goal">
<button type="button" className={css.iconBtn} disabled={pending} onClick={() => { void runAction(onPause) }} title={t('action.pause')} aria-label={t('action.pause')}>
<IconPauseOutline16 />
</button>
)}
{goal.phase === 'paused' && (
<button type="button" className={css.iconBtn} disabled={pending} onClick={() => { void runAction(onResume) }} title="Resume goal" aria-label="Resume goal">
<button type="button" className={css.iconBtn} disabled={pending} onClick={() => { void runAction(onResume) }} title={t('action.resume')} aria-label={t('action.resume')}>
<IconPlayOutline16 />
</button>
)}
@@ -135,12 +137,12 @@ export function GoalBar({ goal, onEdit, onPause, onResume, onClear }: GoalBarPro
className={css.iconBtn}
disabled={pending}
onClick={() => { setDraft(goal.objective); setEditing(true) }}
title="Edit goal"
aria-label="Edit goal"
title={t('action.edit')}
aria-label={t('action.edit')}
>
<IconEditOutline16 />
</button>
<button type="button" className={css.iconBtn} disabled={pending} onClick={() => { void runAction(onClear) }} title="Clear goal" aria-label="Clear goal">
<button type="button" className={css.iconBtn} disabled={pending} onClick={() => { void runAction(onClear) }} title={t('action.clear')} aria-label={t('action.clear')}>
<IconTrashOutline16 />
</button>
</div>
@@ -149,11 +151,11 @@ export function GoalBar({ goal, onEdit, onPause, onResume, onClear }: GoalBarPro
)
}
/** Full props of the dock entry: InputZone owner share + session standard kit + injected verbs. */
export type GoalDockProps = import('@deepseek-ai/dsh-client-ui-slots').PropsRuntime<'conversation.input.dock'> & GoalBarActions
/** Full props of the dock entry: InputZone owner share + session standard kit + injected verbs + the locale seat. */
export type GoalDockProps = import('@deepseek-ai/dsh-client-ui-slots').PropsRuntime<'conversation.input.dock'> & GoalBarActions & PropsLocale<'goal'>
/** Dock adapter: reads the host-computed 'goal' projection (whole value; absent or null renders nothing). */
export function GoalDock({ useProjection, onEdit, onPause, onResume, onClear }: GoalDockProps) {
export function GoalDock({ useProjection, onEdit, onPause, onResume, onClear, t }: GoalDockProps) {
const projection = useProjection('goal')
return (
<GoalBar
@@ -162,6 +164,7 @@ export function GoalDock({ useProjection, onEdit, onPause, onResume, onClear }:
onPause={onPause}
onResume={onResume}
onClear={onClear}
t={t}
/>
)
}
+19 -2
View File
@@ -13,16 +13,30 @@ import type { RpcResult } from '@deepseek-ai/dsh-client-connection/client'
import type { ClientContext } from '@deepseek-ai/dsh-client-runtime/client'
// Type-only: pulls the ui-conversation SlotMap merge (the input.dock entry).
import type {} from '@deepseek-ai/dsh-client-ui-conversation/client'
// Type-only: pulls the locale plugin's Context merge (ctx.locale).
import type {} from '@deepseek-ai/dsh-client-locale/client'
// Type-only: the `goal` SessionProjectionMap key merge (single source, the domain's pure outlet).
import type { GoalProjection } from '@deepseek-ai/dsh-goal/client'
import type { GoalActionResult, GoalBarActions } from './slots.ts'
import { GoalDock } from './GoalBar.tsx'
import { en, zh, type GoalKey } from './locales.ts'
export { GoalBar, GoalDock } from './GoalBar.tsx'
export type { GoalActionResult, GoalBarActions } from './slots.ts'
export type { GoalKey } from './locales.ts'
/** Required services: slots for the dock entry, sessions for the projected ref, connection for the wire verbs. */
export const inject = ['slots', 'sessions', 'connection']
declare module '@deepseek-ai/dsh-client-ui-slots' {
interface LocaleNamespaceMap {
/** The goal strip's copy. */
goal: GoalKey
}
}
/** Dictionary namespace owned by this plugin. */
const NS = 'goal'
/** Required services: slots for the dock entry, sessions for the projected ref, connection for the wire verbs, locale for the copy. */
export const inject = ['slots', 'sessions', 'connection', 'locale']
/** Map one settled RPC result onto the strip's inline-render shape. */
function settle<T>(result: RpcResult<T>): GoalActionResult {
@@ -35,6 +49,8 @@ function settle<T>(result: RpcResult<T>): GoalActionResult {
* @param ctx - client root context.
*/
export function apply(ctx: ClientContext): void {
ctx.effect(() => ctx.locale.register(NS, { zh, en }), 'ui-goal: dictionaries')
const { goals } = (ctx.get('connection') as ConnectionHandle).api
// Conditional mount: 'conversation.input.dock' is declared by the
@@ -60,6 +76,7 @@ export function apply(ctx: ClientContext): void {
name: 'conversation.input.dock',
id: 'goal',
order: 0,
locale: NS,
inject: (sessionId): GoalBarActions => ({
onEdit: async (objective) => {
const ref = refOf(sessionId)
@@ -0,0 +1,32 @@
/** `goal` namespace dictionaries. */
/** Simplified Chinese dictionary (the key-set source of truth). */
export const zh = {
'phase.active': '进行中的目标',
'phase.paused': '已暂停的目标',
'phase.blocked': '受阻的目标',
'objective.aria': '目标内容',
'action.save': '保存目标',
'action.cancel': '取消编辑',
'action.pause': '暂停目标',
'action.resume': '恢复目标',
'action.edit': '编辑目标',
'action.clear': '清除目标',
} satisfies Record<string, string>
/** The goal namespace key union. */
export type GoalKey = keyof typeof zh
/** English dictionary, checked complete against the zh key set. */
export const en = {
'phase.active': 'Ongoing Goal',
'phase.paused': 'Paused Goal',
'phase.blocked': 'Blocked Goal',
'objective.aria': 'Goal objective',
'action.save': 'Save goal',
'action.cancel': 'Cancel edit',
'action.pause': 'Pause goal',
'action.resume': 'Resume goal',
'action.edit': 'Edit goal',
'action.clear': 'Clear goal',
} satisfies Record<GoalKey, string>
@@ -16,9 +16,13 @@ import { cleanup, render } from '@testing-library/react'
import { afterEach } from 'vitest'
import type { SessionId } from '@deepseek-ai/dsh-client-runtime/client'
import type { GoalProjection } from '@deepseek-ai/dsh-goal/client'
import { LocaleService } from '@deepseek-ai/dsh-client-locale/client'
import { makeTranslate } from '@deepseek-ai/dsh-client-test-runtime'
import { zh as commonZh } from '@deepseek-ai/dsh-client-locale/src/locales/zh.ts'
import type { GoalBarActions } from '../src/client/slots.ts'
import { apply, inject } from '../src/client/index.ts'
import { GoalDock } from '../src/client/GoalBar.tsx'
import { zh } from '../src/client/locales.ts'
import { apply as nodeApply } from '../src/index.ts'
afterEach(cleanup)
@@ -61,14 +65,15 @@ function bench(options: { projection?: GoalProjection | null | undefined; failWi
resume: answer('goal.resume', { ref }),
clear: answer('goal.clear', { cleared: true as const }),
} } })
const entries = new Map<string, { id?: string; order?: number; inject?: (sessionId: SessionId) => GoalBarActions }>()
const entries = new Map<string, { id?: string; order?: number; locale?: string; inject?: (sessionId: SessionId) => GoalBarActions }>()
ctx.provide('slots', {
register(reg: { name: string; id?: string; order?: number; inject?: (sessionId: SessionId) => GoalBarActions }) {
register(reg: { name: string; id?: string; order?: number; locale?: string; inject?: (sessionId: SessionId) => GoalBarActions }) {
entries.set(reg.name, reg)
return () => { entries.delete(reg.name) }
},
})
ctx.provide('conversation', {})
ctx.provide('locale', new LocaleService(ctx))
ctx.provide('sessions', {
binding: (id: SessionId) => ({
sessionId: id,
@@ -92,7 +97,7 @@ describe('ui-goal browser plugin', () => {
it('registers the GoalBar dock entry with the documented id and order', async () => {
const b = bench()
await b.fiber.await()
expect(b.entry()).toMatchObject({ id: 'goal', order: 0 })
expect(b.entry()).toMatchObject({ id: 'goal', order: 0, locale: 'goal' })
expect(b.entry()?.inject).toBeTypeOf('function')
})
@@ -150,8 +155,9 @@ describe('GoalDock adapter', () => {
onResume: () => Promise.resolve({ ok: true }),
onClear: () => Promise.resolve({ ok: true }),
}
const t = makeTranslate(zh, commonZh)
const dockProps = (up: () => GoalProjection | null | undefined) =>
({ useProjection: up, ...actions }) as unknown as Parameters<typeof GoalDock>[0]
({ useProjection: up, ...actions, t }) as unknown as Parameters<typeof GoalDock>[0]
const shown = render(<GoalDock {...dockProps(useProjection)} />)
expect(shown.getByText('Ship it')).toBeTruthy()
cleanup()
+62 -56
View File
@@ -6,8 +6,14 @@
import { cleanup, fireEvent, render, screen, waitFor } from '@testing-library/react'
import { afterEach, describe, expect, it, vi } from 'vitest'
import type { GoalSnapshot } from '@deepseek-ai/dsh-goal/client'
import { makeTranslate } from '@deepseek-ai/dsh-client-test-runtime'
import { zh as commonZh } from '@deepseek-ai/dsh-client-locale/src/locales/zh.ts'
import { GoalBar } from '../src/client/GoalBar.tsx'
import type { GoalBarActions } from '../src/client/slots.ts'
import { zh } from '../src/client/locales.ts'
// The framework-injected t seat, stubbed over the zh dictionaries (the default locale).
const t: Parameters<typeof GoalBar>[0]['t'] = makeTranslate(zh, commonZh)
afterEach(cleanup)
@@ -34,144 +40,144 @@ function makeActions() {
describe('GoalBar', () => {
it('renders nothing while loading, absent, or when the goal is complete', () => {
const actions = makeActions()
const loading = render(<GoalBar goal={undefined} {...actions} />)
const loading = render(<GoalBar goal={undefined} {...actions} t={t} />)
expect(loading.container.firstChild).toBeNull()
cleanup()
const absent = render(<GoalBar goal={null} {...actions} />)
const absent = render(<GoalBar goal={null} {...actions} t={t} />)
expect(absent.container.firstChild).toBeNull()
cleanup()
const complete = render(<GoalBar goal={makeGoal({ phase: 'complete' })} {...actions} />)
const complete = render(<GoalBar goal={makeGoal({ phase: 'complete' })} {...actions} t={t} />)
expect(complete.container.firstChild).toBeNull()
})
it('active goal: sparkle, "Ongoing Goal", truncated objective, edit and clear actions', () => {
it('active goal: sparkle, "进行中的目标", truncated objective, edit and clear actions', () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal()} {...actions} />)
expect(screen.getByText('Ongoing Goal')).toBeTruthy()
render(<GoalBar goal={makeGoal()} {...actions} t={t} />)
expect(screen.getByText('进行中的目标')).toBeTruthy()
expect(screen.getByText('Ship the redesign')).toBeTruthy()
fireEvent.click(screen.getByRole('button', { name: 'Clear goal' }))
fireEvent.click(screen.getByRole('button', { name: '清除目标' }))
expect(actions.onClear).toHaveBeenCalledTimes(1)
})
it('edit swaps the strip for a prefilled form; Enter saves, empty stays disabled', async () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal()} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Edit goal' }))
const box = screen.getByRole('textbox', { name: 'Goal objective' })
render(<GoalBar goal={makeGoal()} {...actions} t={t} />)
fireEvent.click(screen.getByRole('button', { name: '编辑目标' }))
const box = screen.getByRole('textbox', { name: '目标内容' })
expect(box).toHaveProperty('value', 'Ship the redesign')
fireEvent.change(box, { target: { value: ' ' } })
expect(screen.getByRole('button', { name: 'Save goal' })).toHaveProperty('disabled', true)
expect(screen.getByRole('button', { name: '保存目标' })).toHaveProperty('disabled', true)
fireEvent.change(box, { target: { value: 'Ship v2' } })
fireEvent.keyDown(box, { key: 'Enter' })
expect(actions.onEdit).toHaveBeenCalledWith('Ship v2')
await waitFor(() => { expect(screen.getByText('Ongoing Goal')).toBeTruthy() })
await waitFor(() => { expect(screen.getByText('进行中的目标')).toBeTruthy() })
})
it('Esc cancels the edit without calling onEdit', () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal()} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Edit goal' }))
fireEvent.keyDown(screen.getByRole('textbox', { name: 'Goal objective' }), { key: 'Escape' })
render(<GoalBar goal={makeGoal()} {...actions} t={t} />)
fireEvent.click(screen.getByRole('button', { name: '编辑目标' }))
fireEvent.keyDown(screen.getByRole('textbox', { name: '目标内容' }), { key: 'Escape' })
expect(actions.onEdit).not.toHaveBeenCalled()
expect(screen.getByText('Ongoing Goal')).toBeTruthy()
expect(screen.getByText('进行中的目标')).toBeTruthy()
})
it('the cancel button exits the form and drops the draft (re-edit starts from the objective)', () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal()} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Edit goal' }))
fireEvent.change(screen.getByRole('textbox', { name: 'Goal objective' }), { target: { value: 'abandoned draft' } })
fireEvent.click(screen.getByRole('button', { name: 'Cancel edit' }))
render(<GoalBar goal={makeGoal()} {...actions} t={t} />)
fireEvent.click(screen.getByRole('button', { name: '编辑目标' }))
fireEvent.change(screen.getByRole('textbox', { name: '目标内容' }), { target: { value: 'abandoned draft' } })
fireEvent.click(screen.getByRole('button', { name: '取消编辑' }))
expect(actions.onEdit).not.toHaveBeenCalled()
expect(screen.getByText('Ongoing Goal')).toBeTruthy()
expect(screen.getByText('进行中的目标')).toBeTruthy()
fireEvent.click(screen.getByRole('button', { name: 'Edit goal' }))
expect(screen.getByRole('textbox', { name: 'Goal objective' })).toHaveProperty('value', 'Ship the redesign')
fireEvent.click(screen.getByRole('button', { name: '编辑目标' }))
expect(screen.getByRole('textbox', { name: '目标内容' })).toHaveProperty('value', 'Ship the redesign')
})
it('Enter with a blank draft neither saves nor closes the form', () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal()} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Edit goal' }))
const box = screen.getByRole('textbox', { name: 'Goal objective' })
render(<GoalBar goal={makeGoal()} {...actions} t={t} />)
fireEvent.click(screen.getByRole('button', { name: '编辑目标' }))
const box = screen.getByRole('textbox', { name: '目标内容' })
fireEvent.change(box, { target: { value: ' ' } })
fireEvent.keyDown(box, { key: 'Enter' })
expect(actions.onEdit).not.toHaveBeenCalled()
expect(screen.getByRole('textbox', { name: 'Goal objective' })).toBeTruthy()
expect(screen.getByRole('textbox', { name: '目标内容' })).toBeTruthy()
})
it('active goal: the pause action pauses', () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal()} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Pause goal' }))
render(<GoalBar goal={makeGoal()} {...actions} t={t} />)
fireEvent.click(screen.getByRole('button', { name: '暂停目标' }))
expect(actions.onPause).toHaveBeenCalledTimes(1)
})
it('paused goal: "Paused Goal" with a resume action before edit', () => {
it('paused goal: "已暂停的目标" with a resume action before edit', () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal({ phase: 'paused' })} {...actions} />)
expect(screen.getByText('Paused Goal')).toBeTruthy()
fireEvent.click(screen.getByRole('button', { name: 'Resume goal' }))
render(<GoalBar goal={makeGoal({ phase: 'paused' })} {...actions} t={t} />)
expect(screen.getByText('已暂停的目标')).toBeTruthy()
fireEvent.click(screen.getByRole('button', { name: '恢复目标' }))
expect(actions.onResume).toHaveBeenCalledTimes(1)
})
it('a new goal identity drops the edit form (no stale draft over the new goal)', () => {
const actions = makeActions()
const { rerender } = render(<GoalBar goal={makeGoal()} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Edit goal' }))
fireEvent.change(screen.getByRole('textbox', { name: 'Goal objective' }), { target: { value: 'stale draft' } })
const { rerender } = render(<GoalBar goal={makeGoal()} {...actions} t={t} />)
fireEvent.click(screen.getByRole('button', { name: '编辑目标' }))
fireEvent.change(screen.getByRole('textbox', { name: '目标内容' }), { target: { value: 'stale draft' } })
rerender(<GoalBar goal={makeGoal({ id: 'g2' as GoalSnapshot['id'], objective: 'New goal' })} {...actions} />)
rerender(<GoalBar goal={makeGoal({ id: 'g2' as GoalSnapshot['id'], objective: 'New goal' })} {...actions} t={t} />)
expect(screen.queryByRole('textbox')).toBeNull()
expect(screen.getByText('Ongoing Goal')).toBeTruthy()
expect(screen.getByText('进行中的目标')).toBeTruthy()
expect(screen.getByText('New goal')).toBeTruthy()
rerender(<GoalBar goal={null} {...actions} />)
expect(screen.queryByText('Ongoing Goal')).toBeNull()
rerender(<GoalBar goal={null} {...actions} t={t} />)
expect(screen.queryByText('进行中的目标')).toBeNull()
})
it('blocked goal: "Blocked Goal" with the block reason as the strip tooltip', () => {
it('blocked goal: "受阻的目标" with the block reason as the strip tooltip', () => {
const actions = makeActions()
const goal = makeGoal({ phase: 'blocked', blockedReason: { code: 'stalled', message: 'No progress in 3 rounds' } })
render(<GoalBar goal={goal} {...actions} />)
expect(screen.getByText('Blocked Goal')).toBeTruthy()
expect(screen.getByText('Blocked Goal').closest('[title]')?.getAttribute('title')).toBe('No progress in 3 rounds')
render(<GoalBar goal={goal} {...actions} t={t} />)
expect(screen.getByText('受阻的目标')).toBeTruthy()
expect(screen.getByText('受阻的目标').closest('[title]')?.getAttribute('title')).toBe('No progress in 3 rounds')
})
it('blocked goal without a reason carries no tooltip', () => {
const actions = makeActions()
render(<GoalBar goal={makeGoal({ phase: 'blocked' })} {...actions} />)
expect(screen.getByText('Blocked Goal')).toBeTruthy()
expect(screen.getByText('Blocked Goal').closest('[title]')).toBeNull()
render(<GoalBar goal={makeGoal({ phase: 'blocked' })} {...actions} t={t} />)
expect(screen.getByText('受阻的目标')).toBeTruthy()
expect(screen.getByText('受阻的目标').closest('[title]')).toBeNull()
})
it('keeps the edit draft open and reports a failed save', async () => {
const actions = makeActions()
actions.onEdit.mockResolvedValue({ ok: false, error: { code: 'agent-busy', message: 'stale revision' } })
render(<GoalBar goal={makeGoal()} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Edit goal' }))
const box = screen.getByRole('textbox', { name: 'Goal objective' })
render(<GoalBar goal={makeGoal()} {...actions} t={t} />)
fireEvent.click(screen.getByRole('button', { name: '编辑目标' }))
const box = screen.getByRole('textbox', { name: '目标内容' })
fireEvent.change(box, { target: { value: 'retry this draft' } })
fireEvent.click(screen.getByRole('button', { name: 'Save goal' }))
fireEvent.click(screen.getByRole('button', { name: '保存目标' }))
expect((await screen.findByRole('alert')).textContent).toBe('stale revision (agent-busy)')
expect(screen.getByRole('textbox', { name: 'Goal objective' })).toHaveProperty('value', 'retry this draft')
expect(screen.getByRole('textbox', { name: '目标内容' })).toHaveProperty('value', 'retry this draft')
})
it('reports resume and clear failures without hiding the goal', async () => {
const actions = makeActions()
actions.onResume.mockResolvedValue({ ok: false, error: { code: 'internal', message: 'resume failed' } })
const { rerender } = render(<GoalBar goal={makeGoal({ phase: 'paused' })} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Resume goal' }))
const { rerender } = render(<GoalBar goal={makeGoal({ phase: 'paused' })} {...actions} t={t} />)
fireEvent.click(screen.getByRole('button', { name: '恢复目标' }))
expect((await screen.findByRole('alert')).textContent).toBe('resume failed (internal)')
actions.onClear.mockResolvedValue({ ok: false, error: { code: 'agent-busy', message: 'clear failed' } })
rerender(<GoalBar goal={makeGoal()} {...actions} />)
fireEvent.click(screen.getByRole('button', { name: 'Clear goal' }))
rerender(<GoalBar goal={makeGoal()} {...actions} t={t} />)
fireEvent.click(screen.getByRole('button', { name: '清除目标' }))
expect((await screen.findByRole('alert')).textContent).toBe('clear failed (agent-busy)')
expect(screen.getByText('Ship the redesign')).toBeTruthy()
})
+3
View File
@@ -14,6 +14,9 @@
{
"path": "../connection"
},
{
"path": "../locale"
},
{
"path": "../runtime"
},