fix(compact): address PR 110 review findings
Honor cancellation and disposal around async pre-step setup before the loop can open a step or call the model. Route compaction summarization through agent/request so router agents can select the model, and remove the stale model argument from agent/pre-step. Document serial events and the approximate convergence bound, regenerate the Cordis catalog, and add regression coverage for router compaction, HMR cleanup, and assembly/pre-step interruption.
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@@ -322,9 +322,9 @@ describe('agent loop', () => {
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it('agent/pre-step fires once per step before the step is opened', async () => {
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// Two steps (a tool call, then a final text turn) → two model calls → two
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// pre-step fires, each carrying the assembled system + model, BEFORE the
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// step is opened and its request is derived (the request the adapter sees
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// reflects any surface state at fire time).
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// pre-step fires, each carrying the assembled full system prompt, BEFORE
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// the step is opened and its request is derived (the request the adapter
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// sees reflects any surface state at fire time).
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const adapter = new MockAdapter([
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toolCallResponse('c1', 'echo', {}, 'calling echo'),
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textResponse('done'),
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@@ -336,18 +336,18 @@ describe('agent loop', () => {
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}))
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const agent = ctx.agentLoop.create(AgentId('a1'), { model: 'mock' })
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const fires: { turn: number; step: number; model: string }[] = []
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ctx.on('agent/pre-step', (subject, turn, step, _system, model) => {
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if (subject === agent) fires.push({ turn, step, model })
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const fires: { turn: number; step: number; fullSystemPrompt: string }[] = []
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ctx.on('agent/pre-step', (subject, turn, step, fullSystemPrompt) => {
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if (subject === agent) fires.push({ turn, step, fullSystemPrompt })
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})
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send(agent, 'go')
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await waitForIdle(ctx, agent)
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// One fire per step, in order, each with the agent's model.
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// One fire per step, in order, each with the assembled system prompt.
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expect(fires).toEqual([
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{ turn: 1, step: 1, model: 'mock' },
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{ turn: 1, step: 2, model: 'mock' },
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{ turn: 1, step: 1, fullSystemPrompt: '' },
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{ turn: 1, step: 2, fullSystemPrompt: '' },
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])
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})
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