feat(goal): add human goal command
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@@ -45,6 +45,34 @@
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]
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}
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},
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{
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"name": "create_goal",
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"description": "Create one persisted same-session completion goal when the current direct human request is a long-running objective that should continue across autonomous goal rounds. You may infer that intent without requiring the user to say \"create a goal\". Do not use this for trivial single-turn work. Execution rejects non-human and subagent authority.",
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"parameters": {
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"type": "object",
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"properties": {
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"objective": {
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"type": "string",
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"description": "The concrete completion objective inferred from the direct human request."
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},
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"max_goal_rounds": {
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"type": "number",
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"description": "Optional positive safe-integer cap; omission uses the goal-domain deployment default."
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}
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},
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"required": [
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"objective"
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]
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}
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},
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{
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"name": "get_goal",
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"description": "Read the current same-session goal, including its exact id/revision, durable phase, admitted round count, cap, and live process-local activation. Call this before updating a goal.",
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"parameters": {
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"type": "object",
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"properties": {}
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}
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},
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{
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"name": "skill",
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"description": "Load the full instructions for an available skill. Call this with the exact skill name from the session skill catalog before acting on a task that names or clearly matches that skill.",
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@@ -201,6 +229,47 @@
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]
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}
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},
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{
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"name": "update_goal",
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"description": "Update the exact current goal revision. edit, pause, and resume require a direct top-level human turn. complete and blocked additionally accept the exact admitted goal round. blocked is rejected before the configured minimum round count; the model remains responsible for judging that the same condition persisted across those rounds.",
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"parameters": {
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"type": "object",
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"properties": {
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"goal_id": {
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"type": "string",
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"description": "Exact id returned by get_goal."
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},
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"revision": {
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"type": "number",
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"description": "Exact positive revision returned by get_goal."
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},
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"action": {
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"type": "string",
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"description": "edit | pause | resume | complete | blocked",
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"enum": [
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"edit",
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"pause",
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"resume",
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"complete",
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"blocked"
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]
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},
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"objective": {
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"type": "string",
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"description": "Replacement objective; valid only with action edit."
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},
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"max_goal_rounds": {
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"type": "number",
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"description": "Replacement cap; valid only with action edit."
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}
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},
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"required": [
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"goal_id",
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"revision",
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"action"
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]
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}
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},
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{
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"name": "workflow",
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"description": "Run a JavaScript workflow script that orchestrates subagents at scale. Use this for work that fans out across many independent pieces — an audit over many files, a migration, multi-angle research, adversarial verification of findings — where you write the orchestration as a script instead of delegating turn by turn.\n\nThe workflow's identity rides the `meta` parameter as JSON: required `name` (short kebab-case) and `description` strings, optional `whenToUse` string and `phases` array (`{title, detail?, provider?, model?}`). The `script` parameter is the plain JavaScript body ONLY (NOT TypeScript, and NO `export const meta` statement — meta is a parameter, not code), running with top-level await; end with `return <value>` — the value must be JSON-serializable and is this tool's result.\n\nScript-body hooks:\n- `agent(prompt, opts?): Promise<any>` — run one subagent to completion. Without `opts.schema` it resolves to the child's final text; with `opts.schema` (an object-rooted JSON Schema using ONLY type/properties/required/additionalProperties/items/enum/const — no oneOf/pattern/format/numeric bounds) it resolves to the validated object. Resolves `null` when the child fails (filter with `.filter(Boolean)`). Other opts: `label` (display), `phase` (progress group), and independent `provider`/`model` LLM target overrides (either may be provided alone). Anything else (`effort`/`isolation`/`agentType`) is rejected loudly.\n- `pipeline(items, ...stages): Promise<any[]>` — run each item through the stages independently with NO barrier between stages (prefer this for multi-stage work). Each stage receives `(prev, item, index)`. An ordinary stage throw drops that ITEM to `null` and skips its remaining stages.\n- `parallel(thunks): Promise<any[]>` — run zero-argument functions concurrently and await ALL of them (a barrier; use only when a stage genuinely needs every prior result together). A throwing thunk resolves to `null`.\n- `phase(title)` — start a progress phase; `log(message)` — narrate progress; `args` — the tool call's `args` input, verbatim.\n\nMisused hooks (bad arguments, unknown options, unsupported schemas, tripped caps) throw errors that ALWAYS kill the script — they never dissolve into a per-item `null`.\n\nConstraints: concurrency and total-agent caps apply; no filesystem, network, timers, or Node.js APIs are provided — the agents do the work, the script only coordinates them. The run executes in the foreground: this call returns when the whole script finishes.",
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