feat(goal): add human goal command
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@@ -7,5 +7,6 @@ The goal family owns durable objective state independently of the model-facing t
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| `goal/` | Event-sourced goal lifecycle, replay fold, compare-and-set mutations, and process-local activation | `ctx.goals` |
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| `goal-session/` | Same-session goal-round admission, outcome mapping, and lifecycle race fencing | — |
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| `tool-goal/` | Model-facing read/create/update tools with execution-time authority checks | — |
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| `command-goal/` | Human-facing `/goal` status and lifecycle control over the command plane | — |
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Goal state is part of the owning session log. Consumers depend on `dsh-goal`, not on the concrete agent loop; continuation behavior belongs in a separate plugin on the public agent seams.
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