fix(core): enforce agent-scoped ownership boundaries

This commit is contained in:
Tianyi Cui
2026-07-11 22:55:26 +08:00
parent 850796bb35
commit 3263dab822
62 changed files with 3982 additions and 857 deletions
+113 -69
View File
@@ -18,14 +18,13 @@ declare module 'cordis' {
interface Context {
agents: AgentRegistry
/**
* The agent whose scope this context belongs to, or `undefined` on any
* context not derived from an agent scope. Pure DX sugar over the
* `dsh-scope` tag: the agent loop sets it as an own property on each
* `Agent.ctx`, and {@link AgentRegistry} registers a root accessor
* defaulting to `undefined` so the read is safe on every context (a plain
* plugin context answers `undefined` instead of throwing the Cordis
* unknown-property error). Core packages below the agent layer read the
* `dsh-scope` tag (`scopeOf`) instead, never this field.
* The agent association installed as an own property on `Agent.ctx`, or
* `undefined` on a plain context. Contexts derived from `Agent.ctx` inherit
* the association; a deliberately nested scope may carry a nearer
* `dsh-scope` tag while retaining it, so this field is DX context rather
* than the scope resolver. {@link AgentRegistry} registers a root accessor
* defaulting to `undefined`, and core packages below the agent layer use
* `scopeOf()` for layer selection instead of reading this field.
*/
agent?: Agent
}
@@ -66,19 +65,20 @@ export interface CreateAgentOptions {
/** Per-agent options (model, …). */
agentOptions?: AgentOptions
/**
* Creation-time composition of the agent's scoped world. The factory runs it
* inside the agent's composite lifecycle effect — after the scope is minted
* and the agent registered, before `agent/session-start` fires and the loop
* starts — so everything it registers through `agentCtx` (scoped tools,
* prompt sections/variables, `restrict()`, listeners, `agentCtx.plugin(…)`
* profiles) exists before the first prompt assembly, and a THROWING setup
* unwinds inside the rollback boundary instead of leaking a half-created
* agent. **Setup registers, it never drives**: calling
* `send`/`steer`/`inject` here would open a turn before `agent/session-start`
* (the dev invariants flag a `turn/start` logged before session-start as a
* teaching error) — drive the agent after creation returns.
* Creation-time composition of the agent's scoped world. The factory awaits
* setup after minting `agentCtx` but BEFORE inserting or announcing either
* the session or agent, so observers can never see a partially configured
* world. Everything registered through `agentCtx` (scoped tools, prompt
* sections/variables, `restrict()`, listeners, awaited child plugins) exists
* before `session/created`, `agent/created`, `agent/session-start`, and the
* first prompt assembly. A throw/rejection or owner disposal rolls the scope
* back without publishing either id.
*
* **Setup composes, it never drives**: calling `send`/`steer`/`inject` here
* would run an unpublished agent and violate the session-start boundary.
* Drive the agent only after the creation promise resolves.
*/
setup?: (agentCtx: Context) => void
setup?: (agentCtx: Context) => Promise<void> | void
}
/**
@@ -92,15 +92,26 @@ export interface ResumeAgentOptions {
resumeSessionId: SessionId
/** Per-agent options (model, …). */
agentOptions?: AgentOptions
/**
* Resume-time composition of the agent's fresh scoped world. Persistence is
* loaded first; the factory then mints `agentCtx` and awaits setup while the
* reconstructed session and agent remain unpublished. The callback has the
* same composition-only contract as {@link CreateAgentOptions.setup}: all
* registrations exist before either creation announcement, driving verbs are
* unavailable until the session-start boundary, and rejection or owner
* disposal rolls the transaction back without publishing either id.
*/
setup?: (agentCtx: Context) => Promise<void> | void
}
/**
* An owned agent plus its disposer, returned by {@link AgentRegistry.create} /
* {@link AgentRegistry.resume}. The disposer is a CAPABILITY: only the holder
* can tear this agent down. `dispose()` unregisters the agent, stops its loop,
* awaits the loop's exit (quiescence — NOT just the `disposed` status flip), and
* removes the agent's session from the store, in an order that captures the
* loop's final `session/flush` before the session is detached.
* can tear this agent down. `dispose()` stops the loop, awaits its exit
* (quiescence — NOT just the `disposed` status flip), unregisters the agent,
* removes its session from the store, and finally unwinds its scoped world.
* This order captures the loop's final `session/flush` before the session is
* detached and keeps scoped listeners alive through that flush.
*
* `ctx.agents.get(id)` still returns a bare {@link Agent} — the handle is only
* for the OWNER that created it. Config-created agents (the loop's own startup)
@@ -119,15 +130,27 @@ export interface AgentHandle {
*/
export interface AgentFactory {
/**
* Create, start, and register a new agent on a caller-supplied session id.
* Returns an {@link AgentHandle} — the owner disposes it to tear down exactly
* this agent (unregister + stop loop + await quiescence + remove session).
* Create a new agent on a caller-supplied session id. Async because creation
* awaits unpublished setup, inserts both session and agent, emits their
* creation notifications in order, unlocks driving at
* `agent/session-start`, and only then starts the loop. The sequence is
* rollback-covered, but notifications delivered before a later listener
* failure remain observable; if agent announcement began, rollback emits
* `agent/disposed`, while the session entry is removed without a separate
* disposal event. The owner disposes the resolved handle to stop/drain,
* unregister, remove the session, and unwind the scope.
* @param options - agent/session identity, configuration, and optional setup.
* @returns the owned handle after setup, both announcements, and loop start complete.
*/
createAgent(options: CreateAgentOptions): AgentHandle
createAgent(options: CreateAgentOptions): Promise<AgentHandle>
/**
* Load a persisted session and resume an agent on it. Async because it awaits
* `ctx.sessionPersistence.load`; must be called after that service exists
* (consumers inject `sessionPersistence`). Returns an {@link AgentHandle}.
* both `ctx.sessionPersistence.load` and the optional unpublished setup
* transaction; must be called after that service exists (consumers inject
* `sessionPersistence`). Publication and drive unlocking follow the same
* ordered boundary as {@link createAgent}.
* @param options - persisted identity, configuration, and optional setup.
* @returns the owned handle after setup, both announcements, and loop start complete.
*/
resume(options: ResumeAgentOptions): Promise<AgentHandle>
}
@@ -139,11 +162,13 @@ const NO_FACTORY_MESSAGE = 'no agent factory registered (load an agent-loop plug
* Agent registry (`ctx.agents`): tracks live agents so UI, hook, and
* orchestrator plugins can find them without depending on the concrete loop
* package. Agent *creation* is provided by whichever plugin implements the
* {@link AgentFactory} (phase 1: `@deepseek-ai/dsh-agent-loop`), registered via
* {@link AgentFactory} (`@deepseek-ai/dsh-agent-loop`), registered via
* {@link setFactory}.
*/
export class AgentRegistry extends Service {
private store = new Map<AgentId, Agent>()
/** Entries whose `agent/created` announcement phase began. */
private announced = new WeakSet<Agent>()
private factory: AgentFactory | undefined
constructor(ctx: Context) {
@@ -180,15 +205,15 @@ export class AgentRegistry extends Service {
}
/**
* Create, start, and register a new agent through the registered factory.
* Create and publish a new agent through the registered factory.
* Distinct from {@link register} (which records an already-constructed
* agent): this constructs the agent and its session. Throws if no factory is
* registered. Returns an {@link AgentHandle} — the owner disposes it to tear
* down exactly this agent.
* agent): this constructs the agent and its session. Rejects if no factory is
* registered or creation/setup fails. The resolved {@link AgentHandle} lets
* the owner tear down exactly this agent.
* @param options - agent id, session id/seed/metadata, and agent options.
* @returns the handle whose dispose tears down exactly this agent.
* @returns the handle after setup, rollback-covered publication, and loop start complete.
*/
create(options: CreateAgentOptions): AgentHandle {
async create(options: CreateAgentOptions): Promise<AgentHandle> {
if (this.factory === undefined) throw new Error(NO_FACTORY_MESSAGE)
return this.factory.createAgent(options)
}
@@ -196,9 +221,9 @@ export class AgentRegistry extends Service {
/**
* Load a persisted session and resume an agent on it through the registered
* factory. Rejects if no factory is registered; the factory rejects if
* session persistence is not configured. Returns an {@link AgentHandle}.
* @param options - the persisted session id plus agent id and options.
* @returns the handle for the resumed agent.
* session persistence is not configured or persistence/setup fails.
* @param options - persisted identity, configuration, and optional setup.
* @returns the handle after setup, rollback-covered publication, and loop start complete.
*/
async resume(options: ResumeAgentOptions): Promise<AgentHandle> {
if (this.factory === undefined) throw new Error(NO_FACTORY_MESSAGE)
@@ -225,39 +250,58 @@ export class AgentRegistry extends Service {
*/
register(agent: Agent): () => Promise<void> | void {
const dispose = this.ctx.effect(function* (this: AgentRegistry) {
if (this.store.has(agent.id)) {
throw new Error(`agent "${agent.id}" is already registered`)
}
this.store.set(agent.id, agent)
// Yield the rollback BEFORE emitting `agent/created`: a generator effect
// collects each yielded disposer before the next step runs, so a
// throwing `agent/created` listener rolls the entry back instead of
// leaking it (a leak would wedge the duplicate-id check until restart).
// The duplicate throw above fires before any mutation — it leaks nothing.
yield () => {
this.store.delete(agent.id)
// CONTAIN a throwing `agent/disposed` listener: this disposer runs as
// one link in the owning fiber/effect's disposal chain, and Cordis
// chains later disposers with `task.then(next)` — so an UNCAUGHT throw
// here rejects the chain and SKIPS every later disposer. When this
// registration shares a composite effect with a session (the agent
// factory's `AgentLoop.start`, where the session-detach disposer runs
// AFTER this one), a swallowed-less throw would strand the session in
// the store with `onAppend` attached — a leak AND a durability hole.
// The store entry is already removed above (the useful state), so
// logging the listener bug and continuing is correct (mirrors the
// guarded `agent/status` emit in dsh-agent-loop's ReactLoopAgent).
try {
this.ctx.emit(scopeTarget(agent, agent), 'agent/disposed', agent)
} catch (error: unknown) {
this.ctx.logger.warn(`agent "${agent.id}": agent/disposed listener threw: ${String(error)}`)
}
}
this.ctx.emit(scopeTarget(agent, agent), 'agent/created', agent)
yield this.enter(agent)
this.announce(agent)
}.bind(this), 'agents.register()')
return dispose
}
/**
* Insert an already-constructed agent without announcing it. This is the
* advanced ordered-lifecycle primitive used by the async agent factory: it
* first completes setup while the agent is unpublished, then assigns the
* returned detach closure into its pre-installed composite teardown before
* calling {@link announce}. Ordinary callers use {@link register}.
* @param agent - the prepared, unpublished agent.
* @returns an idempotent closure that removes this exact entry and emits
* `agent/disposed` with listener failures contained.
*/
enter(agent: Agent): () => void {
if (this.store.has(agent.id)) {
throw new Error(`agent "${agent.id}" is already registered`)
}
this.store.set(agent.id, agent)
let entered = true
return () => {
if (!entered) return
entered = false
this.store.delete(agent.id)
// An insertion rolled back before announce was never externally created,
// so emitting disposed would invent an impossible lifecycle edge. Marking
// happens before the created emit: if a later created listener throws,
// earlier listeners may already have observed it and must see disposal.
if (!this.announced.delete(agent)) return
try {
this.ctx.emit(scopeTarget(agent, agent), 'agent/disposed', agent)
} catch (error: unknown) {
this.ctx.logger.warn(`agent "${agent.id}": agent/disposed listener threw: ${String(error)}`)
}
}
}
/**
* Announce an agent previously inserted with {@link enter}.
* @param agent - the live inserted agent to announce.
* @throws if `agent` is not the exact live registry entry for its id.
*/
announce(agent: Agent): void {
if (this.store.get(agent.id) !== agent) {
throw new Error(`agent "${agent.id}" is not live in this registry`)
}
this.announced.add(agent)
this.ctx.emit(scopeTarget(agent, agent), 'agent/created', agent)
}
/**
* Look up a live agent.
* @param id - the agent id to look up.