refactor(bundle): fold the Windows shell platform layer into the base rows
Entry \disabled\ interpolation makes the launcher's separate platform layer unnecessary: the base bundle's cordis.patch.yml now gates both shell stacks on its own rows — bash-sandbox/tool-bash disable on win32, and their twins pwsh-sandbox/tool-pwsh mount only there with the inverted expression — so exactly one shell stack mounts per host from one shared patch file. windows.cordis.patch.yml and the launcher's windows-shell.ts injection (boot, live recomposition, config dumps) are deleted, with the workspace-constraints entry and the dsh-base exports/files entries following. The windows-shell spec pins the effective per-platform roster through the real bundle layers, and base.spec pins the four symmetric gates. The superseded active notes are updated and cross-linked; the loader note records the fold itself.
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# side as of the last confirmed-consistent state. Both languages carry equal authority;
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# after editing either side, bring the other along and re-record with:
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# pnpm run verify-translation-pairing --write .agents/notes/implemented/feature/2026-07-26-code-dispatch-ui-foundation.md
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2026-07-26-code-dispatch-ui-foundation.md: 4115a1898de7d2cce01346c3f005fcd19c325f4c
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2026-07-26-code-dispatch-ui-foundation.zh.md: aeb57b93d781163dd0a4747ac03053c65deda1db
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2026-07-26-code-dispatch-ui-foundation.md: f98e919c2459327c8a42f31bea1fd115ce78b361
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2026-07-26-code-dispatch-ui-foundation.zh.md: a35864b3e2e2e2facb8d464d175a1e8f4d160ec1
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