refactor(agent): remove message metadata channel
This commit is contained in:
@@ -1,8 +1,9 @@
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/**
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* The concrete Agent, in the naive-agent shape: the agent IS the machine.
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* Two inboxes — `queued` (prompts, one turn each) and `outbox` (steering +
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* injected context, taken whole at every step boundary) — and one `run()`
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* per turn: intake the prompt, then step until the model owes no response.
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* injected context, taken whole at every step boundary). `kick()` admits and
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* records one queued prompt; `start()` then steps until the model owes no
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* response.
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*
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* The session log IS the transcript: every take appends, every step re-derives
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* (`session.deriveMessages()`), so editing history between steps is naturally
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@@ -38,7 +39,7 @@ import type {
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ContentBlock, GenerateOptions, LlmCallConfig, LlmFailure, Message, MessageSource,
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} from '@deepseek-ai/dsh-llm'
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import { canonicalHeader, headerEquals, snapshotJsonValue } from '@deepseek-ai/dsh-session'
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import type { JsonValue, PromptMessageData, Session, SessionId, TurnEndReason } from '@deepseek-ai/dsh-session'
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import type { PromptMessageData, Session, SessionId, TurnEndReason, TurnTrigger } from '@deepseek-ai/dsh-session'
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import { renderPrompt } from '@deepseek-ai/dsh-system-prompt'
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import type {} from '@deepseek-ai/dsh-tools'
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import { executeToolCalls } from './tool-calls.ts'
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@@ -50,7 +51,6 @@ interface QueuedMessage {
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source: MessageSource
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contexts: HookContext[]
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wakeup: boolean
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meta?: JsonValue
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}
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/** Input awaiting the next step boundary. */
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@@ -58,6 +58,13 @@ type OutboxItem =
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| ({ kind: 'steering' } & QueuedMessage)
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| { kind: 'context'; context: HookContext }
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/** Mutable settlement facts shared by one turn's intake and step loop. */
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interface TurnState {
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turn: number
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step: number
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reason: TurnEndReason
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}
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/** Build one live inbox event payload from an accepted message. */
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function inboxMessage(message: QueuedMessage, steering: boolean): AgentMessage {
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return {
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@@ -96,7 +103,6 @@ function preparePromptMessage(
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displayContent: content,
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prefixContexts: prefixContexts.map(context => ({
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source: context.source,
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...context.meta === undefined ? {} : { meta: context.meta },
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})),
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},
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},
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@@ -211,7 +217,6 @@ export class ReactLoopAgent extends Agent {
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source: options.source ?? { kind: 'user' },
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contexts: options.contexts ?? [],
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wakeup,
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...options.meta === undefined ? {} : { meta: options.meta },
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})
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if (steering) this.outbox.push({ kind: 'steering', ...accepted })
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else this.queued.push(accepted)
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@@ -225,7 +230,6 @@ export class ReactLoopAgent extends Agent {
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const context = this.accept({
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content,
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source: options.source ?? { kind: 'plugin', plugin: '' },
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...options.meta === undefined ? {} : { meta: options.meta },
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})
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if (this.turnAbort !== undefined) {
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this.outbox.push({ kind: 'context', context })
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@@ -280,7 +284,7 @@ export class ReactLoopAgent extends Agent {
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*/
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retry(): void {
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if (this.turnAbort !== undefined) throw new Error(`agent "${this.id}" cannot retry while busy`)
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this.start()
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this.launch({ kind: 'retry' }, (state, signal) => this.start(state, signal))
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}
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/** Resolve at idle quiescence: no run driving and no waking prompt waiting. */
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@@ -294,18 +298,52 @@ export class ReactLoopAgent extends Agent {
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// The machine.
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// -------------------------------------------------------------------------
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/** Claim the next queued prompt and open a run on it, when nothing is driving. */
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/** Claim, admit, and record the next queued prompt before starting its step loop. */
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private kick(): void {
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if (this.turnAbort !== undefined || !this.queued.some(message => message.wakeup)) return
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const message = this.queued.shift()
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if (message !== undefined) {
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emitAgentEvent(this.loopCtx, this, 'agent/inbox/dequeue', inboxMessage(message, false))
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this.start(message)
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this.launch({ kind: 'message', source: message.source }, async (state, signal) => {
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const decision = await this.loopCtx.waterfall(
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agentCarrier(this), 'agent/prompt-submit', this, message.content, message.source, signal,
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() => Promise.resolve<PromptDecision>({
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kind: 'allow',
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...message.contexts.length === 0 ? {} : { additionalContexts: message.contexts },
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}),
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)
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signal.throwIfAborted()
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if (decision.kind === 'block') {
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this.session.append('prompt/blocked', {
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content: message.content,
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source: message.source,
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reason: decision.reason,
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})
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state.reason = { kind: 'rejected', reason: decision.reason }
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return
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}
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const prepared = preparePromptMessage(
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decision.content ?? message.content,
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message.source,
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decision.additionalContexts ?? [],
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)
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this.session.append('user/message', prepared.data, { surfaceOp: 'append' })
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for (const context of prepared.separateContexts) {
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this.outbox.push({ kind: 'context', context: this.accept(context) })
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}
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await this.start(state, signal)
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}, true)
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}
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}
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/** Open one `run()` — on a claimed prompt, or promptless for a retry. */
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private start(prompt?: QueuedMessage): void {
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/** Own one turn from its durable opening through settlement and idle handoff. */
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private launch(
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trigger: TurnTrigger,
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work: (state: TurnState, signal: AbortSignal) => Promise<void>,
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deferOpen = false,
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): void {
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const controller = new AbortController()
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this.turnAbort = controller
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if (!this.busy) {
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@@ -314,94 +352,57 @@ export class ReactLoopAgent extends Agent {
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}
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// The whole run inherits this agent as its process-local initiator so
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// tools, the llm service, and nested factories can attribute their work.
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this.done = this.loopCtx.agents.withInitiator(this, () => this.run(prompt, controller))
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this.done = this.loopCtx.agents.withInitiator(this, async () => {
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const signal = controller.signal
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const state: TurnState = {
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turn: ++this.lastTurn,
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step: 0,
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reason: { kind: 'completed' },
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}
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let idle: IdleReason = { kind: 'completed' }
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try {
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// A queued claim keeps its established pre-turn cancellation window:
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// send() returns before the durable turn opens, while retry starts now.
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if (deferOpen) await Promise.resolve()
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signal.throwIfAborted()
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this.session.append('turn/start', { turn: state.turn, trigger })
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this.turnOpen = true
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signal.throwIfAborted()
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await work(state, signal)
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} catch (error: unknown) {
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({ reason: state.reason, idle } = this.settle(state.turn, state.step, error, signal))
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} finally {
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if (this.turnAbort === controller) this.turnAbort = undefined
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try {
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this.closeTurn(state.turn, state.step, state.reason)
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} catch (error: unknown) {
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// A rejected boundary append (a pre-commit validation veto) must not
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// kill the machine or strand its running interval: report and move on — the
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// idle tail below still runs and the next turn still opens.
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const err = toError(error)
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this.loopCtx.logger.warn(`agent "${this.id}": closing turn ${state.turn} failed: ${errorChain(err)}`)
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emitAgentEvent(this.loopCtx, this, 'agent/error', state.turn, state.step, err)
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}
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this.idle(state.turn, idle)
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}
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})
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}
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/**
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* One `run()` is one turn: prompt intake (submit waterfall), the durable
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* turn boundary, then the naive step loop until the model owes no response.
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* Every failure funnels to the single catch — {@link settle} classifies it
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* once (interruption beats error) — and the finally always closes the owed
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* boundaries and runs the idle tail, which opens the next run while work
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* remains.
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*/
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private async run(prompt: QueuedMessage | undefined, controller: AbortController): Promise<void> {
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const signal = controller.signal
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const turn = ++this.lastTurn
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let idle: IdleReason = { kind: 'completed' }
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let reason: TurnEndReason = { kind: 'completed' }
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let step = 0
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try {
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// Intake precedes the turn: the submit decision belongs to the prompt,
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// not the turn (a retry opens a turn with no prompt at all). A failed
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// intake leaves no durable trace — nothing entered the conversation.
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const decision = prompt === undefined
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? undefined
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: await this.loopCtx.waterfall(
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agentCarrier(this), 'agent/prompt-submit', this, prompt.content, prompt.source, signal,
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() => Promise.resolve<PromptDecision>({
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kind: 'allow',
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...prompt.contexts.length === 0 ? {} : { additionalContexts: prompt.contexts },
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}),
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)
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/** Run the naive step loop after retry or admitted prompt intake has prepared the turn. */
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private async start(state: TurnState, signal: AbortSignal): Promise<void> {
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while (true) {
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state.step += 1
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const { owes, maxTokens } = await this.step(state.turn, state.step, signal)
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if (maxTokens) state.reason = { kind: 'max-tokens' }
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// The naive rule, data-driven: run another step while the model is
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// owed a response. On a would-stop boundary, `agent/stopping` gives
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// listeners one chance to object — by steering, not by voting — and
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// the outbox is re-read: data decides, so listener order cannot.
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if (owes || this.outbox.some(item => item.kind === 'steering')) continue
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await this.loopCtx.serial(agentCarrier(this), 'agent/stopping', this, state.turn, signal)
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signal.throwIfAborted()
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this.session.append('turn/start', {
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turn,
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trigger: prompt === undefined ? { kind: 'retry' } : { kind: 'message', source: prompt.source },
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})
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this.turnOpen = true
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signal.throwIfAborted()
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if (prompt !== undefined && decision?.kind === 'block') {
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// The audit record stays turn-enclosed: a zero-step rejected turn.
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this.session.append('prompt/blocked', { content: prompt.content, source: prompt.source, reason: decision.reason })
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reason = { kind: 'rejected', reason: decision.reason }
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} else {
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if (prompt !== undefined && decision?.kind === 'allow') {
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const prepared = preparePromptMessage(
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decision.content ?? prompt.content,
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prompt.source,
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decision.additionalContexts ?? [],
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)
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this.session.append('user/message', {
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...prepared.data,
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...prompt.meta === undefined ? {} : { meta: prompt.meta },
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}, { surfaceOp: 'append' })
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for (const context of prepared.separateContexts) {
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this.outbox.push({ kind: 'context', context: this.accept(context) })
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}
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}
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while (true) {
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step += 1
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const { owes, maxTokens } = await this.step(turn, step, signal)
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if (maxTokens) reason = { kind: 'max-tokens' }
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// The naive rule, data-driven: run another step while the model is
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// owed a response. On a would-stop boundary, `agent/stopping` gives
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// listeners one chance to object — by steering, not by voting — and
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// the outbox is re-read: data decides, so listener order cannot.
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if (owes || this.outbox.some(item => item.kind === 'steering')) continue
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await this.loopCtx.serial(agentCarrier(this), 'agent/stopping', this, turn, signal)
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signal.throwIfAborted()
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if (!this.outbox.some(item => item.kind === 'steering')) break
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}
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}
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} catch (error: unknown) {
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({ reason, idle } = this.settle(turn, step, error, signal))
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} finally {
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if (this.turnAbort === controller) this.turnAbort = undefined
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try {
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this.closeTurn(turn, step, reason)
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} catch (error: unknown) {
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// A rejected boundary append (a pre-commit validation veto) must not
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// kill the machine or strand its running interval: report and move on — the
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// idle tail below still runs and the next turn still opens.
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const err = toError(error)
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this.loopCtx.logger.warn(`agent "${this.id}": closing turn ${turn} failed: ${errorChain(err)}`)
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emitAgentEvent(this.loopCtx, this, 'agent/error', turn, step, err)
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}
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this.idle(turn, idle)
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if (!this.outbox.some(item => item.kind === 'steering')) break
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}
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}
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@@ -569,12 +570,8 @@ export class ReactLoopAgent extends Agent {
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let steered = false
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for (const item of this.outbox.splice(0)) {
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if (item.kind === 'context') {
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const { content, source, meta } = item.context
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this.session.append('user/message', {
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content,
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source,
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...meta === undefined ? {} : { meta },
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}, { surfaceOp: 'append' })
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const { content, source } = item.context
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this.session.append('user/message', { content, source }, { surfaceOp: 'append' })
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continue
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}
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steered = true
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@@ -583,15 +580,10 @@ export class ReactLoopAgent extends Agent {
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this.session.append('steering/message', {
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turn,
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...prepared.data,
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...item.meta === undefined ? {} : { meta: item.meta },
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}, { surfaceOp: 'append' })
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for (const context of prepared.separateContexts) {
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const { content, source, meta } = context
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this.session.append('user/message', {
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content,
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source,
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...meta === undefined ? {} : { meta },
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}, { surfaceOp: 'append' })
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const { content, source } = context
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this.session.append('user/message', { content, source }, { surfaceOp: 'append' })
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}
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}
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return steered
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