fix: keep crash repair away from live sessions
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@@ -11,7 +11,7 @@ The persisted unit IS the existing `SessionEvent` (event-sourced model — the l
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| `locate(meta): SessionLocation \| undefined` | Resolve an absolute per-session artifact target without I/O or materialization. Backends without an independent local artifact return `undefined`. |
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| `create(meta): Promise<void>` | Register a new session's metadata. MAY defer the physical write until the first `append` (lazy materialization). |
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| `append(id, events): Promise<void>` | Durably persist a batch. Append-only; first event `seq` == stored next-seq after any repair; rejects non-JSON-serializable data naming the offending type. |
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| `load(id): Promise<{ meta; events }>` | Reload meta + log. Preserves an interrupted (unclosed) final turn and closes it with synthetic closers — an error `tool/result` per unanswered `tool-call`, then `step/end?`+`turn/end {interrupted}` (a turn can be huge — never truncated); only a torn tail fragment is dropped. Events contiguous (`events[i].seq === i`); rejects a committed-region gap/parse error or unknown `version`. |
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| `load(id): Promise<{ meta; events }>` | Return a flushed balanced snapshot for a live session, rejecting while its turn is open; cold load preserves an interrupted final turn and closes it with synthetic `tool/result`/`step/end?`/`turn/end {interrupted}` events. Only a torn tail fragment is dropped; committed corruption and unknown `version` reject. |
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| `list(): Promise<SessionHeader[]>` | Lightweight listing from metadata, no full-log parse. A zero-event lazily-materialized session is absent from `list`. |
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## Invariants every backend must honor
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@@ -27,6 +27,8 @@ The persisted unit IS the existing `SessionEvent` (event-sourced model — the l
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Each `session/event` copies its event into the session controller and starts an eager drain without blocking the producer. Concurrent notifications share the current drain; events admitted during a write remain pending and trigger the next batch. `session/flush` is an observation barrier that waits until the controller has no current or pending batch. An eager failure is logged and retains the batch; the next explicit flush or backend teardown retries it and surfaces failure to its caller.
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Crash repair is cold-only. For a live id, `load(id)` snapshots the authoritative in-memory log, waits for that snapshot to become durable, and returns it only when balanced; an open live turn rejects instead of receiving synthetic interruption closers. A cold id follows storage repair normally. HMR adoption likewise uses the separate `loadLive` hook and never closes the active turn.
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When a live session emits `session/disposed`, the coordinator waits for its controller, serializes a final drain, then releases state owned by that exact `Session` object. Failed retirement leaves the controller in the live-session map, so backend teardown can retry it. Backend teardown stops event admission first, flushes every remaining controller, awaits per-id operations, and only then closes the storage handle.
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The side-effect-free `locate` query remains backend-owned because it describes storage topology rather than write orchestration.
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