fix(scope): harden lifecycle ownership foundation
Make Cordis construction and teardown ownership reentrancy-safe, then carry caller and provider ownership through reservation, setup, publication, quiescence, and sentinel retirement. Stabilize registry carriers and factory/workflow boundaries, add adversarial lifecycle regressions, and align the rewritten RFC plus generated contracts with the enforced behavior.
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@@ -25,18 +25,23 @@ const claimedDriverSessions = new WeakSet<Session>()
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/** Module-private driver entry: its symbol is absent from the package surface. */
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const startDriver = Symbol('dsh.agent-loop.start-driver')
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/** Module-private quiescent stop, valid both before and after driver start. */
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const stopDriver = Symbol('dsh.agent-loop.stop-driver')
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/** Factory-owned controls that can operate only on the agent created with them. */
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export interface PreparedReactLoopAgent {
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/** The unpublished concrete agent. */
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agent: ReactLoopAgent
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/** Open its driving verbs at the rollback-covered publication boundary. */
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enableDrive(): void
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/** Stop the prepared instance even when publication has not started its loop. */
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dispose(): Promise<void> | void
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/**
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* Start its driver after publication and session-start notification.
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* The returned disposer reaches quiescence for both the loop and every
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* fire-and-forget idle-injection flush the agent started.
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*/
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startDriver(): () => Promise<void>
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startDriver(): () => Promise<void> | void
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}
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/**
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@@ -56,12 +61,20 @@ export function prepareReactLoopAgent(
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if (claimedDriverSessions.has(session)) {
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throw new Error(`session "${session.id}" already has a concrete agent driver`)
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}
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claimedDriverSessions.add(session)
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const agent = new ReactLoopAgent(ctx, id, options, session)
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// Construction snapshots caller options and can throw. Claim only the fully
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// initialized driver so the same prepared session remains retryable after a
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// rejected caller value.
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claimedDriverSessions.add(session)
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const dispose = () => agent[stopDriver]()
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return {
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agent,
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enableDrive: () => { driveEnabledAgents.add(agent) },
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startDriver: () => agent[startDriver](),
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dispose,
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startDriver: () => {
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agent[startDriver]()
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return dispose
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},
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}
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}
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@@ -108,6 +121,8 @@ export class ReactLoopAgent implements Agent {
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private _status: AgentStatus = 'idle'
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private currentAbort: AbortController | undefined
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/** Whether runLoop has been installed into {@link done}. */
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private driverStarted = false
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/**
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* Turn-scoped cancel marker, set by {@link cancel} and read/cleared by the
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* driver loop (via the LoopHandle) at every point a turn could start or
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@@ -361,17 +376,13 @@ export class ReactLoopAgent implements Agent {
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}
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/**
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* Start the driver loop. Returns a disposer: calling it sets status to
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* `disposed`, emits `agent/status('disposed')`, resolves the disposed
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* promise (unblocking the idle wait), releases any `whenIdle` waiters, and
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* aborts the current request if any. Its returned promise resolves only after
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* the loop exits and every idle-injection flush started by this agent settles.
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* @returns the disposer — idempotent, synchronously marks the agent disposed,
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* and asynchronously reaches loop + flush quiescence without rejecting (it
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* runs inside the fiber's LIFO disposal chain, where a rejection would skip
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* later disposers).
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* Start the driver loop. The prepared controller already owns its stable
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* disposer, so teardown can mark the agent disposed even in the narrow
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* publication window before this method runs.
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*/
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[startDriver](): () => Promise<void> {
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[startDriver](): void {
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if (this._status === 'disposed') return
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this.driverStarted = true
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this.done = runLoop(this.loopCtx, this, {
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inbox: this.#inbox,
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setStatus: (status) => { this.setStatus(status) },
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@@ -389,35 +400,50 @@ export class ReactLoopAgent implements Agent {
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// that would resolve a freshly-queued prompt as cancelled.
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settleIdle: () => { this.settleIdleWaiters() },
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})
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// The disposer must be infallible: it runs inside the fiber's LIFO
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// disposal chain, where a throw would skip later disposers (e.g. the
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// registry unregistration) and leave `done` pending forever.
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return async () => {
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if (this._status !== 'disposed') {
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this._status = 'disposed'
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this.resolveDisposed()
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// Release whenIdle waiters BEFORE the (guarded) event emit — they are
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// internal state that must settle even if a listener throws below. Each
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// waiter chains `done`, so it resolves only once the loop actually exits.
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this.settleIdleWaiters()
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this.currentAbort?.abort('disposed')
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// setStatus refuses transitions out of 'disposed', so emit directly —
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// 'disposed' is part of the agent/status contract. Guarded: a throwing
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// listener must not break the disposal chain.
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}
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/**
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* Quiescent stop shared by pre-start rollback and live teardown. It marks the
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* agent disposed synchronously, contains an unexpected loop rejection, and
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* drains every idle-injection flush before resolving.
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*/
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private [stopDriver](): Promise<void> | void {
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if (this._status !== 'disposed') {
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this._status = 'disposed'
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this.resolveDisposed()
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// Release whenIdle waiters BEFORE the (guarded) event emit — they are
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// internal state that must settle even if a listener throws below. Each
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// waiter chains `done`, so it resolves only once the loop actually exits.
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this.settleIdleWaiters()
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this.currentAbort?.abort('disposed')
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// An unpublished rollback has no public status lifecycle to announce.
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// Once driving is enabled, disposed is part of the agent/status contract.
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if (driveEnabledAgents.has(this)) {
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agentEvents(this.loopCtx, this).emit('agent/status', 'disposed')
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}
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// An unexpected driver rejection must not skip registry/session/scope
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// cleanup. The normal loop contains turn failures itself; allSettled is the
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// final lifecycle backstop for anything outside those boundaries.
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await Promise.allSettled([this.done])
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// No new inject() can start after the synchronous disposed transition.
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// Loop because settled tasks retire themselves in promise reactions that
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// may run beside this continuation; either the set is empty or this waits
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// the exact remaining quiescence boundary. allSettled keeps a failure in
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// error reporting from skipping the registry/session/scope disposers.
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while (this.pendingIdleFlushes.size > 0) {
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await Promise.allSettled([...this.pendingIdleFlushes])
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}
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}
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// Before runLoop starts there is normally nothing asynchronous to drain;
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// keep publication rollback synchronous so create() cannot throw while its
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// session/agent entries are still briefly live. A session-start listener
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// may have used the newly enabled inject() surface, however, so preserve
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// its durability checkpoint as a real quiescence boundary.
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if (!this.driverStarted && this.pendingIdleFlushes.size === 0) return
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return this.drainDriver()
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}
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/** Await the loop (when started) and every outstanding idle flush. */
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private async drainDriver(): Promise<void> {
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// An unexpected driver rejection must not skip registry/session/scope
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// cleanup. The normal loop contains turn failures itself; allSettled is the
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// final lifecycle backstop for anything outside those boundaries.
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await Promise.allSettled([this.done])
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// No new inject() can start after the synchronous disposed transition.
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// Loop because settled tasks retire themselves in promise reactions that
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// may run beside this continuation; either the set is empty or this waits
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// the exact remaining quiescence boundary. allSettled keeps a failure in
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// error reporting from skipping registry/session/scope disposers.
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while (this.pendingIdleFlushes.size > 0) {
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await Promise.allSettled([...this.pendingIdleFlushes])
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}
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}
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}
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