Files
deepseek-harness/packages/core/agent/src/index.ts
T
Tianyi Cui c5b1a7941f fix(scope): harden lifecycle ownership foundation
Make Cordis construction and teardown ownership reentrancy-safe, then carry caller and provider ownership through reservation, setup, publication, quiescence, and sentinel retirement.

Stabilize registry carriers and factory/workflow boundaries, add adversarial lifecycle regressions, and align the rewritten RFC plus generated contracts with the enforced behavior.
2026-07-12 08:57:05 +08:00

598 lines
29 KiB
TypeScript

/**
* Agent registry service. Tracks live agents so plugins can find them without
* depending on the concrete loop package. Agent creation belongs to the loop.
*
* @module @deepseek-ai/dsh-agent
*/
import { Context, getTraceable, Service, symbols } from 'cordis'
import { scopeTarget } from '@deepseek-ai/dsh-scope'
import type { Scoped } from '@deepseek-ai/dsh-scope'
import type { SessionEvent, SessionId } from '@deepseek-ai/dsh-session'
import type { Agent, AgentId, AgentOptions } from './types.ts'
export * from './types.ts'
export { agentEvents, assembleContextFor } from './dispatch.ts'
export type { AgentEventDispatch, AgentSubjectEvent } from './dispatch.ts'
declare module 'cordis' {
interface Context {
agents: AgentRegistry
/**
* The agent association installed as an own property on `Agent.ctx`, or
* `undefined` on a plain context. Contexts derived from `Agent.ctx` inherit
* the association; a deliberately nested scope may carry a nearer
* `dsh-scope` tag while retaining it, so this field is DX context rather
* than the scope resolver. {@link AgentRegistry} registers a root accessor
* defaulting to `undefined`, and core packages below the agent layer use
* `scopeOf()` for layer selection instead of reading this field.
*/
agent?: Agent
}
}
/**
* Options for programmatically creating an agent through the registry factory
* ({@link AgentRegistry.create}). The caller supplies the live `sessionId`
* (e.g. an ACP-generated id) and optional session metadata (the validated
* `cwd`, fork lineage); the factory creates the session, the agent, and wires
* them together.
*/
export interface CreateAgentOptions {
/** The agent's id (the registry handle). */
agentId: AgentId
/** The live session's id (NOT derived from agentId). */
sessionId: SessionId
/**
* Session creation metadata: validated absolute `cwd`, `parentSession`
* fork lineage, and the `seedLength` seed boundary. Mirrors the
* `cwd`/`parentSession`/`seedLength` fields of
* {@link CreateSessionOptions.meta} in dsh-session (the internal-only
* `createdAt`, used when reconstructing a persisted session, is deliberately
* excluded — a factory caller never sets it). The factory reads this raw
* reference once and hands it synchronously to the session boundary, which
* rejects an exotic shell and captures each accepted field once before any
* asynchronous setup.
*/
meta?: { cwd?: string; parentSession?: SessionId; seedLength?: number }
/**
* Seed events to reconstruct the child session's log from (the fork lineage
* primitive). When present, the factory creates the session with this event
* prefix so `deriveMessages()`/`lastTurnNumber` continue from it — used by the
* in-process FORK subagent backend to seed a child with a balanced
* completed-turn prefix of the parent's log. The prefix MUST be contiguous
* from seq 0, carry only lossless-JSON data, and be balanced (no open
* turn/step, no dangling tool-call), or the session constructor (and the
* dev-mode invariants replay) reject it. The factory passes the raw seed to
* the synchronous one-pass validator/copier; it never pre-clones and thereby
* sanitizes exotic prototypes. Absent for a fresh (spawn) child.
*/
seed?: SessionEvent[]
/** Per-agent options (model, …). */
agentOptions?: AgentOptions
/**
* Creation-time composition of the agent's scoped world. The factory awaits
* setup after minting `agentCtx` but BEFORE inserting or announcing either
* the session or agent, so observers can never see a partially configured
* world. Everything registered through `agentCtx` (scoped tools, prompt
* sections/variables, `restrict()`, listeners, awaited child plugins) exists
* before `session/created`, `agent/created`, `agent/session-start`, and the
* first prompt assembly. A throw/rejection or owner disposal rolls the scope
* back without publishing either id.
*
* **Setup composes, it never drives**: calling `send`/`steer`/`inject` here
* would run an unpublished agent and violate the session-start boundary.
* Drive the agent only after the creation promise resolves.
*/
setup?: (agentCtx: Context) => Promise<void> | void
}
/**
* Options for resuming an agent on a persisted session
* ({@link AgentRegistry.resume}).
*/
export interface ResumeAgentOptions {
/** The agent's id (the registry handle). */
agentId: AgentId
/** The persisted session id to load and resume on. */
resumeSessionId: SessionId
/** Per-agent options (model, …). */
agentOptions?: AgentOptions
/**
* Resume-time composition of the agent's fresh scoped world. Persistence is
* loaded first; the factory then mints `agentCtx` and awaits setup while the
* reconstructed session and agent remain unpublished. The callback has the
* same composition-only contract as {@link CreateAgentOptions.setup}: all
* registrations exist before either creation announcement, driving verbs are
* unavailable until the session-start boundary, and rejection or owner
* disposal rolls the transaction back without publishing either id.
*/
setup?: (agentCtx: Context) => Promise<void> | void
}
/**
* An owned agent plus its disposer, returned by {@link AgentRegistry.create} /
* {@link AgentRegistry.resume}. The disposer is a CAPABILITY: among consumers,
* only the holder can tear this agent down. The registered factory provider is
* also a structural owner because the scoped agent depends on that provider's
* service surface; provider unload stops and drains every live handle it made.
* `dispose()` stops the loop, awaits its exit and every outstanding
* idle-injection flush (quiescence — NOT just the `disposed`
* status flip), unregisters the agent, removes its session from the store, and
* finally unwinds its scoped world. This order captures every agent-started
* `session/flush` before the session is detached and keeps scoped listeners
* alive through those checkpoints.
*
* `ctx.agents.get(id)` still returns a bare {@link Agent} — the handle is
* exposed only to the consumer owner that created it; the structural provider
* reaches the same teardown internally. Config-created agents (the loop's own
* startup) are owned by the loop fiber and never need a handle.
*/
export interface AgentHandle {
agent: Agent
dispose(): Promise<void>
}
/**
* The agent-creation factory the loop implementation provides to the registry
* via {@link AgentRegistry.setFactory}. Kept on the `dsh-agent` interface so
* consumers (e.g. the ACP bridge) program against `ctx.agents` without
* depending on the concrete `dsh-agent-loop` package.
*/
export interface AgentFactory {
/**
* Create a new agent on a caller-supplied session id. Async because creation
* awaits unpublished setup, inserts both session and agent, emits their
* creation notifications in order, unlocks driving at
* `agent/session-start`, and only then starts the loop. The sequence is
* rollback-covered, but notifications delivered before a later listener
* failure remain observable; every agent or session creation announcement
* that began is paired by `agent/disposed` or `session/disposed` during
* rollback. The owner disposes the resolved handle to stop/drain,
* unregister, remove the session, and unwind the scope.
* The registry passes a context carrying the `create()` caller's fiber and
* scope as `ownerCtx`. The implementation attaches the unpublished
* transaction and resulting lifecycle to that owner; it must not infer
* ownership from the factory object's registration context.
* @param ownerCtx - caller-bound context that owns the transaction and live handle.
* @param options - agent/session identity, configuration, and optional setup.
* @returns the owned handle after setup, both announcements, and loop start complete.
*/
createAgent(ownerCtx: Context, options: CreateAgentOptions): Promise<AgentHandle>
/**
* Load a persisted session and resume an agent on it. Async because it awaits
* both `ctx.sessionPersistence.load` and the optional unpublished setup
* transaction; must be called after that service exists (consumers inject
* `sessionPersistence`). Publication and drive unlocking follow the same
* ordered boundary as {@link createAgent}.
* @param ownerCtx - caller-bound context that owns load, setup, and the live handle.
* @param options - persisted identity, configuration, and optional setup.
* @returns the owned handle after setup, both announcements, and loop start complete.
*/
resume(ownerCtx: Context, options: ResumeAgentOptions): Promise<AgentHandle>
}
/** One accepted factory target plus the callback identities captured at registration. */
interface AcceptedAgentFactory {
target: AgentFactory
createAgent: AgentFactory['createAgent']
resume: AgentFactory['resume']
}
/** Slot reservation while callback accessors are being captured. */
const ACCEPTING_FACTORY = Symbol('accepting agent factory')
/** Capture and validate the complete factory contract exactly once. */
function acceptAgentFactory(factory: unknown): AcceptedAgentFactory {
if ((typeof factory !== 'object' && typeof factory !== 'function') || factory === null) {
throw new TypeError('agent factory must be a non-null object or function')
}
// A service read through ctx is already a Cordis trace proxy. Retaining that
// proxy and tracing it again for each create() caller produces two shadow
// layers; raw-identity state (AgentLoop's private ownership controller is
// one example) then unwraps only to the inner proxy instead of its service.
// Canonicalize the one framework-produced layer at acceptance and capture
// callbacks from the concrete target. Plain objects expose no original.
const original: unknown = Reflect.get(factory, symbols.original)
const target = ((typeof original === 'object' || typeof original === 'function') && original !== null)
? original
: factory
const createAgent: unknown = Reflect.get(target, 'createAgent')
const resume: unknown = Reflect.get(target, 'resume')
if (typeof createAgent !== 'function') throw new TypeError('agent factory createAgent must be a function')
if (typeof resume !== 'function') throw new TypeError('agent factory resume must be a function')
return Object.freeze({
target: target as AgentFactory,
createAgent: createAgent as AgentFactory['createAgent'],
resume: resume as AgentFactory['resume'],
})
}
/** Thrown when create/resume is called before an agent factory is registered. */
const NO_FACTORY_MESSAGE = 'no agent factory registered (load an agent-loop plugin)'
/** Render an arbitrary thrown value without allowing coercion to throw again. */
function renderThrown(value: unknown): string {
try {
return value instanceof Error ? `${value.name}: ${value.message}` : String(value)
} catch {
return '<unrenderable thrown value>'
}
}
/**
* Unforgeable ownership handle for one unpublished agent id. The factory holds
* this object across asynchronous setup; while it is live, ordinary public
* registration of that id fails, so setup cannot publish the factory's agent
* (or a replacement with the same id) ahead of the transaction. Callers obtain
* handles only from {@link AgentRegistry.reserve}.
*/
export interface AgentRegistrationReservation {
/** The reserved registry id. */
readonly id: AgentId
/**
* Release the unpublished reservation; idempotent. The registry also
* releases it automatically when the fiber that called `reserve` disposes.
* This function is that exact Cordis effect disposer, so an ordered
* lifecycle may yield it by identity and place release after quiescence.
* @returns nothing.
*/
release(): void
}
/**
* Agent registry (`ctx.agents`): tracks live agents so UI, hook, and
* orchestrator plugins can find them without depending on the concrete loop
* package. Agent *creation* is provided by whichever plugin implements the
* {@link AgentFactory} (`@deepseek-ai/dsh-agent-loop`), registered via
* {@link setFactory}.
*/
export class AgentRegistry extends Service {
private store = new Map<AgentId, Agent>()
/** Ids claimed across caller-code boundaries before their exact entry commits. */
private enteringIds = new Set<AgentId>()
/** The one accepted registry key for each live agent; never reread caller state. */
private acceptedIds = new WeakMap<Agent, AgentId>()
/** Unpublished identities held across factory setup/load transactions. */
private reservations = new Map<AgentId, AgentRegistrationReservation>()
/** Entries whose `agent/created` announcement phase began. */
private announced = new WeakSet<Agent>()
/** Entries currently dispatching `agent/created`; detach waits for that dispatch to unwind. */
private announcing = new WeakSet<Agent>()
/** A detach requested reentrantly from `agent/created`. */
private pendingDetach = new WeakSet<Agent>()
/** Stable lifecycle dispatch carrier captured before an entry commits. */
private carriers = new WeakMap<Agent, Scoped<Agent>>()
private factory: AcceptedAgentFactory | typeof ACCEPTING_FACTORY | undefined
constructor(ctx: Context) {
super(ctx, 'agents')
// The `ctx.agent` DX accessor: default `undefined` on every context, so a
// plain plugin context reads cleanly instead of hitting the Cordis
// unknown-property throw. Each Agent.ctx shadows it with an own property
// (own properties resolve before the context proxy is consulted), so the
// accessor body never needs to resolve a scope itself. Effect-scoped:
// unwinds with this service's fiber.
ctx.accessor('agent', { get: () => undefined })
}
/**
* Reserve an unpublished agent id. Registration through {@link register} or
* bare {@link enter} fails until the returned capability is released; the
* owning factory passes the exact capability back to `enter` at publication.
* This makes “setup cannot publish” structural rather than a cooperative
* convention, including attempts to register a different object under the
* reserved id. The reservation belongs to the calling fiber and is released
* automatically if that owner unloads before the transaction settles.
* @param id - the id the factory transaction will publish.
* @returns the opaque reservation capability.
* @throws if the id is malformed, live, or already reserved.
*/
reserve(id: AgentId): AgentRegistrationReservation {
if (typeof id !== 'string') throw new TypeError('agent id must be a string')
if (this.store.has(id) || this.reservations.has(id) || this.enteringIds.has(id)) {
throw new Error(`agent "${id}" is already registered or reserved`)
}
const rawRelease = (): void => {
this.reservations.delete(id)
}
// `release` is the exact effect disposer. A composite lifecycle can yield
// it by identity, moving automatic owner cleanup from a racing sibling to
// the transaction's final ordered position.
const release = this.ctx.effect(() => rawRelease, `agents.reserve(${id})`)
const reservation: AgentRegistrationReservation = Object.freeze({ id, release })
this.reservations.set(id, reservation)
return reservation
}
/**
* Register the agent-creation factory (the loop calls this on construction,
* effect-scoped). The registry captures both callback identities once and
* later invokes them against the retained target receiver. Throws if a
* factory is already registered. Returns the disposer; on dispose the
* factory slot is cleared.
* @param factory - the loop-owned factory {@link create}/{@link resume} delegate to.
* @returns the disposer that clears the factory slot. The exact
* Cordis effect disposer (single-shot): composite (generator) effects may
* yield it directly — exact identity nests the teardown in order.
*/
setFactory(factory: AgentFactory): () => Promise<void> | void {
const dispose = this.ctx.effect(() => {
if (this.factory !== undefined) throw new Error('an agent factory is already registered')
// Claim the slot before reading caller-controlled method accessors. A
// getter may synchronously re-enter setFactory(); it must observe the
// registration in progress instead of installing a nested factory that
// the outer call would silently overwrite.
this.factory = ACCEPTING_FACTORY
try {
this.factory = acceptAgentFactory(factory)
} catch (error: unknown) {
this.factory = undefined
throw error
}
return () => { this.factory = undefined }
}, 'agents.setFactory()')
// The exact cordis effect disposer (the agents.register() convention): a
// caller's composite effect can yield it for in-order teardown; the
// loop's constructor effect returns it directly, identity-nesting the
// registration under that effect.
return dispose
}
/** Return the accepted factory, excluding absence and reentrant acceptance. */
private requireFactory(): AcceptedAgentFactory {
const accepted = this.factory
if (accepted === undefined || accepted === ACCEPTING_FACTORY) throw new Error(NO_FACTORY_MESSAGE)
return accepted
}
/**
* Create and publish a new agent through the registered factory.
* Distinct from {@link register} (which records an already-constructed
* agent): this constructs the agent and its session. Rejects if no factory is
* registered or creation/setup fails. The resolved {@link AgentHandle} lets
* the owner tear down exactly this agent.
* @param options - agent id, session id/seed/metadata, and agent options.
* @returns the handle after setup, rollback-covered publication, and loop start complete.
*/
async create(options: CreateAgentOptions): Promise<AgentHandle> {
const accepted = this.requireFactory()
const ownerCtx = this.ctx
// Re-trace a Service-backed factory through the accessing context
// explicitly. This preserves AgentLoop's dependency origin while binding
// its effects to ownerCtx; plain factories receive ownerCtx as an explicit
// capability and need no Cordis tracker magic.
const receiver = getTraceable(ownerCtx, accepted.target)
return Reflect.apply(accepted.createAgent, receiver, [ownerCtx, options])
}
/**
* Load a persisted session and resume an agent on it through the registered
* factory. Rejects if no factory is registered; the factory rejects if
* session persistence is not configured or persistence/setup fails.
* @param options - persisted identity, configuration, and optional setup.
* @returns the handle after setup, rollback-covered publication, and loop start complete.
*/
async resume(options: ResumeAgentOptions): Promise<AgentHandle> {
const accepted = this.requireFactory()
const ownerCtx = this.ctx
const receiver = getTraceable(ownerCtx, accepted.target)
return Reflect.apply(accepted.resume, receiver, [ownerCtx, options])
}
/**
* Register a live agent. Throws if an agent with the same id is already
* registered. Emits `agent/created` on registration and `agent/disposed`
* when the calling fiber is disposed — both with the agent's scope carrier
* (`scopeTarget(agent, agent)`): the subject is the agent in hand, so the
* emits are scope-filtered regardless of which context invoked `register`
* (calling through `agent.ctx` scopes EFFECTS; dispatch scoping always
* requires passing the carrier). Returns the disposer.
* @param agent - the already-constructed agent to record in the store.
* @returns the EXACT Cordis effect disposer (single-shot; a repeat call
* returns undefined without awaiting an in-flight teardown). Exact
* identity is load-bearing: a composite (generator) effect that owns a
* teardown ORDER — the agent factory's lifecycle chain — must yield THIS
* function so Cordis nests the unregistration at that yield position;
* yielding a wrapper would leave it disposing as a concurrent sibling on
* owner unload, unregistering the agent (and emitting `agent/disposed`)
* while its final turn is still draining.
*/
register(agent: Agent): () => Promise<void> | void {
const dispose = this.ctx.effect(function* (this: AgentRegistry) {
yield this.enter(agent)
this.announce(agent)
}.bind(this), 'agents.register()')
return dispose
}
/**
* Insert an already-constructed agent without announcing it. This is the
* advanced ordered-lifecycle primitive used by the async agent factory: it
* first completes setup while the agent is unpublished, then assigns the
* returned detach closure into its pre-installed composite teardown before
* calling {@link announce}. Ordinary callers use {@link register}.
* @param agent - the prepared, unpublished agent.
* @param reservation - the exact unpublished-id capability, when a factory
* reserved this id across setup.
* @returns an idempotent closure that removes this exact entry and emits
* `agent/disposed` with listener failures contained. When called from a
* synchronous `agent/created` listener, removal and disposal wait until
* that creation dispatch unwinds.
*/
enter(agent: Agent, reservation?: AgentRegistrationReservation): () => void {
const id = agent.id
if (typeof id !== 'string') throw new TypeError('agent id must be a string')
const held = this.reservations.get(id)
if (reservation === undefined) {
if (held !== undefined) throw new Error(`agent "${id}" is reserved for unpublished creation`)
} else if (reservation.id !== id || held !== reservation) {
throw new Error(`agent "${id}" registration reservation is not active for this id`)
}
if (this.acceptedIds.has(agent)) {
throw new Error(`agent "${id}" is already registered`)
}
if (this.store.has(id) || this.enteringIds.has(id)) {
throw new Error(`agent "${id}" is already registered`)
}
this.enteringIds.add(id)
let carrier: Scoped<Agent>
try {
// Registration accepts ownership of the public identity contract. Pin an
// own data slot from the one captured value so a custom JavaScript Agent
// with a getter or writable field cannot later present a different id to
// event listeners while the registry still owns the accepted key.
try {
Object.defineProperty(agent, 'id', {
value: id,
enumerable: true,
writable: false,
configurable: false,
})
} catch {
// Only the engine's property-definition failure is normalized; filter
// construction below retains its own precise failure.
throw new TypeError('agent id must be installable as a stable own property')
}
// Capture one carrier for the paired lifecycle edges. Constructing it
// reads a custom Agent's Context.filter and is therefore caller code;
// the id claim above makes a same-id reentrant enter lose deterministically.
carrier = scopeTarget(agent, agent)
} finally {
// Kept through the entire caller-code window; the final commit below is
// synchronous and callback-free.
this.enteringIds.delete(id)
}
const currentReservation = this.reservations.get(id)
if (reservation === undefined) {
/* v8 ignore next 2 -- reserve() rejects enteringIds, so no callback in
* carrier construction can install a new same-id reservation */
if (currentReservation !== undefined) {
throw new Error(`agent "${id}" is reserved for unpublished creation`)
}
} else if (currentReservation !== reservation) {
throw new Error(`agent "${id}" registration reservation is not active for this id`)
}
/* v8 ignore next 2 -- the enteringIds claim blocks every public same-id
* commit until this callback-free final check has completed */
if (this.acceptedIds.has(agent) || this.store.has(id)) {
throw new Error(`agent "${id}" is already registered`)
}
this.store.set(id, agent)
this.acceptedIds.set(agent, id)
this.carriers.set(agent, carrier)
let entered = true
const detach = (): void => {
if (!entered) return
entered = false
// Every callback reached by this creation dispatch must observe the same
// live entry, and disposal must follow creation. A listener may own
// the advanced detach capability, so make that ordering structural:
// visibility and the paired disposal are deferred until announce()'s
// synchronous dispatch has unwound.
if (this.announcing.has(agent)) {
this.pendingDetach.add(agent)
return
}
this.detachEntered(agent, id)
}
return detach
}
/** Remove one exact entered agent and emit its paired disposal when announced. */
private detachEntered(agent: Agent, id: AgentId): void {
this.pendingDetach.delete(agent)
// A stale capability can never delete a later same-id lifecycle. The
// commit claim prevents this mismatch in normal operation; retain the
// exact-object guard as the final identity boundary.
/* v8 ignore next 1 -- the commit claim makes replacement impossible; this
* remains the exact-identity backstop against future mutation paths */
if (this.store.get(id) !== agent || this.acceptedIds.get(agent) !== id) return
this.store.delete(id)
this.acceptedIds.delete(agent)
const carrier = this.carriers.get(agent)
this.carriers.delete(agent)
// An insertion rolled back before announce was never externally created,
// so emitting disposed would invent an impossible lifecycle edge. Marking
// happens before the created emit: if a later created listener throws,
// earlier listeners may already have observed it and must see disposal.
if (!this.announced.delete(agent)) return
/* v8 ignore next -- enter commits the carrier with the exact store entry */
if (carrier === undefined) throw new Error(`agent "${id}" has no dispatch carrier`)
this.emitDisposed(agent, carrier, id)
}
/** Emit the paired disposal edge through the entry's stable carrier. */
private emitDisposed(agent: Agent, carrier: Scoped<Agent>, id: AgentId): void {
const args: unknown[] = [carrier, 'agent/disposed', agent]
for (const callback of this.ctx.events.dispatch('emit', args)) {
try {
const returned: unknown = callback(...args)
void Promise.resolve(returned).catch((error: unknown) => {
this.ctx.logger.warn(`agent "${id}": agent/disposed listener rejected: ${renderThrown(error)}`)
})
} catch (error: unknown) {
this.ctx.logger.warn(`agent "${id}": agent/disposed listener threw: ${renderThrown(error)}`)
}
}
}
/**
* Announce an agent previously inserted with {@link enter}.
* @param agent - the live inserted agent to announce.
* @throws if `agent` is not the exact live registry entry for its id, or its
* creation announcement already began (including a reentrant call from a
* creation listener).
*/
announce(agent: Agent): void {
const id = this.acceptedIds.get(agent)
if (id === undefined || this.store.get(id) !== agent) {
throw new Error(`agent "${id ?? '<unknown>'}" is not live in this registry`)
}
if (this.announced.has(agent) || this.announcing.has(agent)) {
throw new Error(`agent "${id}" was already announced`)
}
const carrier = this.carriers.get(agent)
/* v8 ignore next -- enter commits the carrier with the exact store entry */
if (carrier === undefined) throw new Error(`agent "${id}" has no dispatch carrier`)
// Mark before dispatch so a listener cannot recursively create a second
// lifecycle edge; detach still pairs a partially delivered first edge.
this.announcing.add(agent)
this.announced.add(agent)
const args: unknown[] = [carrier, 'agent/created', agent]
try {
for (const callback of this.ctx.events.dispatch('emit', args)) {
// A synchronous creation failure vetoes publication and rolls back.
// Returned-promise rejection happens after this synchronous boundary, so
// observe and report it instead of leaking an unhandled rejection.
const returned: unknown = callback(...args)
void Promise.resolve(returned).catch((error: unknown) => {
this.ctx.logger.warn(`agent "${id}": agent/created listener rejected: ${renderThrown(error)}`)
})
}
} finally {
this.announcing.delete(agent)
if (this.pendingDetach.has(agent)) this.detachEntered(agent, id)
}
}
/**
* Look up a live agent.
* @param id - the agent id to look up.
* @returns the agent, or undefined when no live agent has that id.
*/
get(id: AgentId): Agent | undefined {
return this.store.get(id)
}
/**
* All live agents, in registration order.
* @returns a fresh array; mutating it does not affect the registry.
*/
list(): Agent[] {
return [...this.store.values()]
}
}
export default AgentRegistry