62125c0dcb
New authoritative section docs/development.md#typescript-project-layout (five files, three roles, the program-vs-resolution principle and its two disciplines), two repo conventions in AGENTS.md, package tsconfig shape in packages/AGENTS.md, cookbook touch-lists updated for the two aggregates, test source-plane rule in docs/testing.md. Decision record: new Agent Note 2026-07-22-tsconfig-solution-root-two-aggregates; ts-build-config note updated in place (tsc-first pipeline unchanged); the two GUI RFCs now name tsconfig.host.json. All bilingual pairs re-recorded. Doc budget ceilings raised: AGENTS.md 1680, docs/testing.md 1020, packages/AGENTS.md 660 (two new one-line conventions and one new section on already-near-ceiling docs). Mission spec for the code-side migration: missions/tsconfig-single-graph-migration.md.
134 lines
20 KiB
Markdown
134 lines
20 KiB
Markdown
# Agent Note: Web client architecture — the client cordis plugin tree, the slot system, and the React-free object layer
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Status: implemented
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English | [中文](2026-07-19-gui-web-client-architecture.zh.md)
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> Division of labor: the channel-independent layering model and RPC protocol (message model / type system / contract face / client base class) are in the [layering and RPC protocol RFC](2026-07-19-gui-layering-and-rpc-protocol.md); this document = the browser side: how the client cordis tree loads, how UI plugins compose through slots and services, and how the React-free object layer feeds React through immutable snapshots.
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## Problem
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Two forces shape the browser client. First, streaming: in an event-driven conversation UI, if business state (the event window, streaming accumulation, pending interactions, the connection state machine) scatters across React components and a global store, every token chunk shakes the render tree, and swapping the UI library means rewriting the business logic. Second, modularity: UI features (layout, sidebar, conversation, theme, locale) must be independently loadable plugins — composed at runtime from a host-served manifest, not compiled into one bundle — without giving up compile-time type safety across plugin boundaries.
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## Decision
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Both ends run cordis. The host is a cordis plugin tree; the browser runs a second, client-side cordis tree whose every UI capability is a plugin loaded dynamically by a shell-held loader. Inside that tree, cordis ctx hosts all runtime facts (services, stores, session scopes) and React is pure projection: components import nothing from the framework, receive everything through props, and subscribe to immutable snapshots via `useSyncExternalStore` (uSES below).
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```
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┌─ Host ─────────────────────────┐ ┌─ Browser ─────────────────────────────────────────┐
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│ sessions/agents/SessionLog │ │ client cordis root ctx │
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│ apiproxy: RPC + mux/host 双流 │◀─▶│ ├ loader(壳静态持有,不能经自己装载) │
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│ webserver: │ │ ├ immediately 先行组: connection/runtime/ │
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│ ├ GET /plugins/<id>/client.js │ │ │ ui-theme/i18n(动态 bundle,并行先装) │
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│ └ GET / 注入 __DSH_BOOT__ │ │ ├ 后续组: layout/sidebar/conversation/trajectory │
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└────────────────────────────────┘ │ └ session scope ×N(观看驱动,惰性建) │
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│ React: loading 页 → settled → 整 UI 一次成型 │
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└────────────────────────────────────────────────────┘
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```
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## The client cordis tree and the loading chain
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Every UI plugin is simultaneously a host plugin (dual-entry package): the node half sits in the host's plugin tree so the host Loader governs its lifecycle, and the browser half is a tsdown closure bundle under the package's `exports["./client"]`. The host webserver derives the boot manifest from loaded plugins carrying a `dshClient` manifest field and injects it into the page as `window.__DSH_BOOT__` — the HTML alone tells the browser everything to fetch, zero extra round trips.
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The loading chain, end to end:
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1. `GET /` → the shell boots, mounts `ctx.loader` (the loader mechanism is held statically by the shell — a loader cannot load itself; its code home is `packages/client/runtime/src/client/loader/`, imported through the `./loader` subpath so the shell bundle does not swallow the rest of the runtime package), seeds the require module table with the pure-library instances (react, react-dom, cordis, ui-slots, web-react, ui-primitives), and renders a plugin-independent loading page.
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2. `loader.start()` reads `__DSH_BOOT__`. Entries flagged `immediately` form the early-load group (connection, runtime, ui-theme, i18n): fetched in parallel, applied in intra-group `inject` topological order, and **the whole group must land before anything else loads**. Remaining plugins then load in inject order.
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3. Each bundle executes `window.DSHClientProxy.loadPlugin({ id, factory })`. The loader calls `factory(require)` — bundles are closure factories whose external dependencies arrive through the injected `require`, resolved against the module table (no globals, no import maps; an unresolvable specifier fails loud). The factory returns its module export surface (including the cordis `apply`); the loader runs `ctx.plugin(apply)`, then **registers that export surface into the module table under the package name**, so inject topology guarantees later plugins can `require` earlier ones. Plugin CSS is inlined in the bundle and injected as `<style data-plugin="<id>">` (CSS Modules hashing + ownership tag = isolation).
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4. `await loader.settled()` → the shell flips from the loading page to the real UI in one pass. A single failed plugin fails loud on the loading page; there is no partial-availability mode (progressive rendering is deferred work).
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**The dual-instance ban**: a module-table package inlined into a plugin bundle would duplicate runtime identity (two React copies, two store registries — the root cause of an actual white-screen P0). The tsdown client preset enforces purity at build time: a bare-name import of a module-table package must resolve external (rewritten to its `/client` form where applicable), and any other workspace leak that is not an inline-safe wire/type layer fails the build (`packages/client/tsdown.client.ts`, pinned by `scripts/client-bundle-purity.spec.ts`).
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Dev equals prod: plugins rebuild under `tsdown --watch`, refresh reloads the same chain; vite serves only the shell (`apps/web`). Type universes stay split at the aggregate level — `tsconfig.host.json` is the host program and `tsconfig.client.json` the client program, both referenced by the solution root `tsconfig.json` — because both sides merge cordis `Context` under the same keys (`sessions`, `loader`) with different services; client packages consume the wire vocabulary through pure type subpaths (`@deepseek-ai/dsh-session/types` and kin) so no host augmentation rides into the client program.
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## The slot system: how the page composes
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The slot system has its own RFC — the [slot system standard](2026-07-22-slot-type-chain-implementation.md) — and this document defers to it entirely. The one-paragraph summary for orientation: the shell renders only `'root'`; a plugin composes UI through a single `register` call that occupies a slot, declares+authorizes its child slots (`children` spec object), declares its store, and injects its business face; component props arrive in four auto-derived shares (`PropsRuntime<K>` / `PropsRenderSlots<S>` / `PropsStore<H>` / inject), each from its single source of truth. `SlotMap` declaration merging is the type authority and entries carry only the owner share ("whoever injects it, owns its type"); every rendered entry sits in a per-entry error boundary.
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Implementation homes: registry core and the props-share types in `packages/client/ui-slots`, outlet/renderer/uSES bridge in `packages/client/web-react`.
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## Services and scope addressing
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A service is a plugin's only API surface toward other plugins (UI components and injection faces are not APIs; a plugin nobody calls mounts no service — ui-trajectory is the minimal-plugin exemplar: no ctx service, only view-map merges). The roster: `ctx.connection` (api client + stream handles), `ctx.slots` (registry wrapper emitting `slots/changed`, render entry, renderer install seam), `ctx.sessions` (list store, current-session state, scope tree), `ctx.loader`, `ctx.theme`, `ctx.i18n`, `ctx.layout` (cross-plugin view navigation), `ctx.conversation` (send/cancel/views/startSession), `ctx.toolviews` (named per-tool render registry with per-session scope filters). Viewing state that used to live in service stores (panel widths, selection, drafts) now lives in entry-declared stores per the [slot system standard](2026-07-22-slot-type-chain-implementation.md).
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Beyond SlotMap, two more typed registration rings follow the same declare-merge idiom: the **view ring** (`ConversationViewMap` — an entry may declare `chromeProps`/`extraProps` extension shapes; `ConvViewPropsOf<Id>`/`ChromePropsOf<Id>` compose base + extension, so a view with no declaration gets the base for free while ui-trajectory's entries carry real per-view props) and the **tool ring** (tool names stay an open set — no global key table; typing hardens inside the entry: `ToolViewProps.block` is the real `ToolCallBlock` union defined in runtime, and register infers the registrant's injected share like slots do).
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**Scope addressing** mirrors the host's agent-scope idiom: services are root singletons whose methods take no sessionId — they read the caller's scope mark (`scopeOf(ctx)`). Inside a session scope, `ctx.conversation.send('hi', 'queue')` targets that session; cross-session calls re-target by switching ctx (`ctx.sessions.scope(id)!.conversation.send(...)`); calling a scoped method from root ctx throws. Client session scopes are minted like host agent scopes (a no-op plugin fiber + a scope-key extend), built lazily on first viewing and torn down only when the session is removed and unwatched — host-session death alone does not tear a scope (it freezes into a read-only viewport).
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## The data object layer (`packages/client/runtime/src/client/sessions/`)
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Frames enter, snapshots exit, the fold sits between — React-free (zero React imports, grep-assertable):
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```
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mux/host 帧(ConnectionController 泵入,sinks 注入)
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│
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▼
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SessionManager.handleMuxEnvelope / handleHostEnvelope
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│ 带 sessionId 的帧只投已存在实例(审批/问答 requested 例外:进 pendingBuffers 缓冲)
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▼
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Session.handleMuxEnvelope ──► events 窗口(seq 连续升序)
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│ │ 定稿事件 │ chunk
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│ ▼ ▼
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│ FoldAdapter PartialAccumulator
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│ (→ nodes) (→ partial)
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▼
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Notifier 微任务合批 ──► ConversationSnapshot 缓存 ──uSES──► 组件
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```
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- **Session** (session.ts): lazily built, resident — once created it keeps eating frames in the background, so switching away and back renders instantly. Operations: `prompt`/`cancel` (RPC passthrough; failures land in the snapshot's `promptError`), `open` (pull the tail history page, idempotent), `loadOlder` (upward paging, reentry-guarded), `resync` (reconnect = clear the window and rerun open). Subscription: `subscribe`/`getSnapshot` (always the cached reference) — `implements ObservableSnapshot<ConversationSnapshot>`, with `useSelector = bindSnapshotSelector(this)` attached at construction, so a Session is directly a uSES source. Frame dispatch is one switch: `session/event` frames dedup by seq (the only dedup key), buffer while open is in flight, otherwise append + incremental fold; open/stitch merges the live buffer by seq and backfills once if `subscribed.lastSeq` outruns the window tail.
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- **ConversationSnapshot** (conversation.ts): the immutable snapshot contract — `nodes` (folded, surface-ordered), `partial`, `runningCalls`, `pending`, `running`, `removed`, `openState`, `hasMore`, `promptError` and kin. **Reference discipline** (the premise of memo and uSES): the top-level object is fresh on every change; the nodes array is rebuilt but element references come from the cache; unchanged substructures reuse the previous snapshot's references.
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- **SessionManager** (manager.ts): instance cluster + frame entry + the session list. sessionId-bearing frames go only to existing instances (a mux broadcast must not instantiate every session); approval/question `requested` frames are the exception — they never land in history, so they buffer in `pendingBuffers` and replay on instantiation.
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- **Notifier** (notifier.ts): two channels chosen by change source. `markDirty()` (default; frame-driven changes always) batches per microtask — N changes, one notification, one re-render; the flush rebuilds the snapshot cache before notifying. `notifyNow()` (only direct echoes of user gestures) rebuilds and notifies in the same tick — controlled inputs roll the DOM back and jump the caret if their echo defers to a microtask. Frame-driven code using notifyNow collapses batching back to per-frame renders; banned.
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- **FoldAdapter / PartialAccumulator**: the fold reuses the core SurfaceManager (`@deepseek-ai/dsh-session/surface`), padding sentinel events so a paged window starting at seq > 0 satisfies the core's `seq === index` assertion; a cross-window replace degrades to a tolerant linear scan and sets `foldDegraded`. Chunks stay out of the fold entirely (O(1) skip): the accumulator folds StreamChunks into `AssistantBlock[]`, a delta swapping only that block's reference, and the finalizing message discards the accumulator in the same batch (no flicker on promotion). Cost model: one chunk = one string concatenation + a dirty mark; an unsubscribed Session under a frame storm costs only the mark.
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- **ConnectionController** (in `packages/client/connection`): opens the mux/host streams, pumps with for-await, reconnects with exponential backoff (500ms doubling to 10s, jitter, unlimited) behind a generation fence; sinks are injected one-way (the Controller does not know Session). Reconnect = rebuild: `onConnected` → list refresh + per-open-session resync. The object layer faces only `IApiClient`; the Web carriage (HTTP POST for the two client→server quadrants, SSE for the two server→client) and the client class family are the layering RFC's territory.
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## The React face (`packages/client/web-react`)
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The glue package is the whole ctx↔React boundary; components stay framework-free.
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- The snapshot store engine **lives in the runtime package** (zustand vanilla with draft-based updates, `flush: 'sync'` by default with opt-in `'raf'` batching, opt-in whole-value localStorage persistence, dev-mode deep freeze — all exported from `runtime`'s `./client` main entry, no subpath): store products are bare observable sources with no hook members. Plugins reach the engine only through `defineStore` declarations per the [slot system standard](2026-07-22-slot-type-chain-implementation.md). web-react composes every hook at the binding site (`bindSnapshotSelector`, per-source cached) from the one data contract React consumes: `ObservableSnapshot<T>` (`getSnapshot`/`subscribe`) — a Session object and a snapshot store both satisfy it. Business plugin packages depend on runtime and ui-slots only; web-react is shell-only glue.
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- `bindSnapshotSelector(source)`: binds a source into a typed selector hook over uSES-with-selector. The four uSES contract clauses hold by construction: getSnapshot returns the cached reference; subscribe is a bind-time closure (reference-stable forever); pure CSR passes no server snapshot; equality defaults to `Object.is` with `shallowEqual` opt-in per call.
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- `useInvoke(fn)`: wraps an async action into a stable trigger plus pending flag; pending rides a per-hook external store read through uSES (no setState on the render path), concurrent invocations are counted, and the invoke reference never changes.
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- Equality protocol, whole chain: producers use structural sharing; consumers short-circuit with `Object.is` or `shallowEqual`; `React.memo` shallow. Deep comparison is banned everywhere.
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## Directory shape
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Twelve `packages/client/*` packages (ui-slots, ui-primitives, web-react, connection, runtime, ui-layout, ui-sidebar, ui-conversation, ui-trajectory, ui-theme, i18n, web) plus `apps/web` — the vite application, a thin `main` over the shell's boot export. Plugin packages keep their browser half under `src/client/`; **every build artifact lands in `lib/`** — the node half as `lib/index.js`/`lib/invariant.js`, the browser bundle as `lib/client.js` (the shared tsdown client preset emits both; there is no `dist/` directory, and `exports["./client"]` points at `./lib/client.js`). Dependency direction: `ui-slots ← web-react ← runtime ← ui-* (peers) ← web`, with ui-primitives/ui-theme/i18n as zero-dependency side paths.
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A multi-domain plugin package additionally splits its client half by future package boundaries — ui-conversation is the exemplar:
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```
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src/client/
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contract/ the only shared face between domains (types + composed props shares)
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service.ts cross-domain orchestration (imports contract only)
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skeleton/ domain: shell components (ConversationRoot/InputBar/EmptyState/DetailsPanel)
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chat/ domain: the chat view
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toolviews/ domain: the tool-row registry and samples
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apply.ts the ONLY file allowed to import across domains (assembly point)
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index.ts thin re-export shell (contract + apply + components)
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```
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Domain implementation files never import a sibling domain — shared surfaces route through `contract/` (e.g. chat consumes the tool registry through a `ToolViewResolver` read-face interface, not the registry class). `scripts/verify-client-domain-graph.ts` enforces the layering (contract=0, domains=1, apply/index=2; imports may only point at levels ≤ own; sibling-domain edges fail). A future package split promotes each domain directory to a package and mechanically rewrites import paths.
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## How to develop
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- **A new UI feature** = a new plugin package: declare `dshClient` (+ `inject` topology) in package.json, write the browser half under `src/client/` (apply mounts services/stores, registers slots and toolviews), keep the node half an empty apply unless there is host logic, build with the shared preset. Add the plugin to the host config; the manifest and loading follow automatically.
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- **A new slot**: see the [slot system standard RFC](2026-07-22-slot-type-chain-implementation.md) — merge the contract into `SlotMap`, declare it in the parent entry's `children`, render through the auto-injected `renderSlot` prop. Never export components globally.
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- **Consuming a new frame type**: sessionId-bearing → a branch in Session's dispatch switch; host-level → the Manager routing table; if the UI needs it, a `ConversationSnapshot` field with the reference discipline kept.
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- **Where does this state live**: business data (events, streaming, pending) → always the object layer; what the parent knows → owner props at the renderSlot site; private to one component (scroll, search text, expansion) → component state; shared across entries or surviving remounts (selection, drafts, panel widths) → an entry-declared store ([slot system standard](2026-07-22-slot-type-chain-implementation.md)).
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- **Notification channel**: frame-driven/async = `markDirty` batching; direct user-gesture echo whose controlled input needs the same tick = `notifyNow`.
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## Consequences
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Token streams no longer shake the render tree: a frame storm costs unsubscribed sessions one dirty bit and the subscribed view one batched re-render per microtask (raf-batched for frame-driven stores). UI features load, fail, and get disabled as independent plugins — one crashing slot entry blacks out one card, one failed bundle fails loud before the UI flips in. The accepted costs: the loader/module-table machinery is bespoke infrastructure the team owns end to end; the one-flip boot (no progressive rendering) trades first-paint granularity for assembly simplicity; and the dual type programs make "which aggregate sees this file" a question developers occasionally have to answer.
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## Alternatives considered
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| Rejected | One-line reason |
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| One statically-linked SPA bundle | Plugins must be host-composable at runtime (config-driven); a monolith re-couples every UI feature to one build |
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| window globals / import maps for shared deps | The DI require table keeps sharing explicit, fail-loud, and swappable; globals leak identity and version silently |
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| Business data in zustand slices | The event window/accumulator is a behavioral state machine, not a flat slice; the object layer keeps snapshot granularity and batching controllable |
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| String-keyed global component registry for tool rows | Tool views are consumed by multiple views and need per-session differentiation — a named service (`ctx.toolviews`) with scope filters is the honest shape |
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| Progressive/Suspense boot in P-I | One-flip boot is strictly simpler; the loader's per-plugin status face is kept so progressive lighting can land later without re-architecture |
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